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  1. #31
    Player
    Avatar von DynamoAce
    Registriert seit
    Jul 2016
    Ort
    Limsa-Lominsa
    Beiträge
    279
    Character
    Ace Ark
    World
    Malboro
    Main Class
    Gelehrter Lv 100
    While there are numerous reasons why a Healer might not be able to throw a heal on someone as soon as they've been resurrected, I'm sure OP is mainly referring to situations where yes a heal is applicable for the person that was just raised at the time. I myself main a healer class and it's normally just a train of thought for me to throw a heal at them /if/ I can after they've been resurrected. Not only that but chances are they'll need a protect too, right? If I have a quick moment at the time I will do that too.

    There are too many variables though for why a healer may or may not do the things spoken of above. Sometimes they can't help it due to their limitations but it's not like some aren't just either being very lazy or way too focused on trying to be a DPS (Not saying DPS focus is a bad thing)
    (0)

  2. #32
    Player
    Avatar von Zomkei
    Registriert seit
    Aug 2013
    Beiträge
    758
    Character
    Corpse Lily
    World
    Balmung
    Main Class
    Maschinist Lv 100
    Zitat Zitat von Dogempire Beitrag anzeigen
    More like don't cast resurrect when everyone is marked with zombification and forgall is casting megadeath.
    Lol what? I cast ressurections before mechanics (or during megadeath) because they can stay down for 60 full seconds until after the mechanic goes out. It's much more simple. I do it in savage fights, and casual content. If the person I raised is new then it's just an "oops!" but otherwise if you know the fight and accept the raise, (then proceed to do an action negating the invulnerability) then it's on you, not the healer. Setting the raise so that you (or the dead player) can accept it when that nasty aoe goes off (or during it if you don't use an action) is common practice for healers, and honestly if you claim you main heal and proceed to reprimand healers just because one wasn't up to your standards then the problem is you.

    This thread seems very specific though. I'm sorry you got a party with a learning (or otherwise not perfect) healer that probably prioritized a tank over you.

    Edit: I also want to point out that if i raise someone before an AOE, expecting them to wait, but they raised before and broke the invulnerability, i do not "call them out". People make mistakes, it happens, its casual content and not a big deal. Unless this particular healer was continuously letting you die, then high chance is that it was a mistake, and they knew they needed to heal you. Every healer knows they need to heal half dead players before AOEs, but stuff happens and they either mistimed a heal, or was prioritizing. This thread only makes it look like you got your pride hurt because you died, so you came to the forums to complain about it.
    (8)
    Geändert von Zomkei (16.10.16 um 19:33 Uhr)

  3. #33
    Player
    Avatar von Kabzy
    Registriert seit
    Sep 2014
    Ort
    Central Shroud
    Beiträge
    661
    Character
    Kabz Il
    World
    Spriggan
    Main Class
    Alchemist Lv 90
    Zitat Zitat von Dogempire Beitrag anzeigen
    1. It's on the healer to determine a good time to cast a resurrection. Obviously it would be stupid to cast a raise on someone during a hard tilt on Sohpia or right before a huge aoe that does a ton of damage.
    Nope!

    I don't know if you're only referring to Sophia, but generally we have enough to do without having to consider when we should throw out resses. Generally it will be an instant thing when someone dies, and that person should then use their brain to determine when they should accept it. 90% of the time people will raise into AoE damage and then die. Considering DPS are also always the lowest priority when it comes to heals, it wouldn't hurt to use your own head rather than complaining about others.
    (6)

  4. #34
    Player
    Avatar von Taika
    Registriert seit
    Mar 2011
    Beiträge
    2.237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Hermetiker Lv 32
    A healer should raise when they have time to cast the raise spell (or swiftcast is up). It's up to the person raised to not get up at a time when they're getting hit by something right away. If the situation is already bad enough that people are dying in the first place, the healers may not have their instant heals ready for you, and in many situations there's something else that needs their attention first. Healer is not your personal babysitter, share some of the responsibility.
    (3)

  5. #35
    Player
    Avatar von Supersun
    Registriert seit
    Jun 2013
    Beiträge
    192
    Character
    Felix Feliday
    World
    Behemoth
    Main Class
    Hermetiker Lv 70
    Zitat Zitat von Dogempire Beitrag anzeigen
    More like don't cast resurrect when everyone is marked with zombification and forgall is casting megadeath.
    No, you are wrong.

    It's on the DPS to not be a complete dum-dum and wait until after mega death to accept that raise.

    Soon after Mega-death is...that's right, Hellwind. I don't have the MP or the time to cast raise with that coming up so the most effective and safest time for me to cast the raise is when Forgal is just standing there for nearly 10 seconds doing nothing except casting a spell that will do nothing.

    If a DPS is stupid enough to accept a raise right before mega death then that DPS can stay on the ground!
    (8)

  6. #36
    Player
    Avatar von MikeWW
    Registriert seit
    May 2016
    Beiträge
    127
    Character
    Hue Hue
    World
    Cactuar
    Main Class
    Goldschmied Lv 70
    The argument that a healer shouldn't even res under certain circumstances doesn't make sense because a healer should and often will res as soon as swiftcast allows for a instacast res, in order to ensure that you get in as many swiftcasts as possible. Healing in this game is a lot like cooking in a restaurant, you gotta get your swiftcast cooldown started ASAP or orders for res will build up.

    Also, complaining about dying to 4K damage attack after res doesn't make sense either since you have the ability to get your own HP up past that amount.

    (4)

  7. #37
    Player
    Avatar von Parawill
    Registriert seit
    Sep 2013
    Ort
    Lavender Beds
    Beiträge
    366
    Character
    Spark Joy
    World
    Faerie
    Main Class
    Astrologe Lv 80
    Just going to point out the fact that Raise applies a 1 minute "buff" on a dead target.
    (2)
    Dedicated JP Astrologian Thread: http://goo.gl/YyGVA8

  8. #38
    Player Avatar von Miles_Maelstrom
    Registriert seit
    Aug 2013
    Ort
    Idylshire
    Beiträge
    448
    Character
    Miles Maelstrom
    World
    Gilgamesh
    Main Class
    Gelehrter Lv 80
    So your thoughts are Healers should cast resurrect when it is safe for the dead player to come back, yeah? Ok, but the player doesn't come back right away, they have to accept the resurrection to come back. So, the healer can't possibly time something where the thing happens, out of their control, in some time between 1-60 sec. I don't know a single fight with a 60 sec window of nothing happening where the healer will know for a fact the dead player can get up safely. So I guess you don't want that resurrection then.

    Because the last step is out of the control of the healer, the DPS has to be mindful of what they are doing and accept the resurrection when it is safe to do so.
    (4)
    Geändert von Miles_Maelstrom (17.10.16 um 20:19 Uhr)

  9. #39
    Player
    Avatar von Mirch
    Registriert seit
    Jun 2014
    Ort
    Gridania
    Beiträge
    810
    Character
    Mirchea Luslec
    World
    Odin
    Main Class
    Druide Lv 70
    please, heroes don' die, they sacrifice
    (1)

  10. #40
    Player
    Avatar von bounddreamer
    Registriert seit
    Jul 2015
    Ort
    Limsa Lominsa
    Beiträge
    1.598
    Character
    Talya Stormbreaker
    World
    Lamia
    Main Class
    Krieger Lv 70
    When I raise someone I keep them targeted so that I can heal them up and put protect back on. However, sometimes they take damage immediately after accepting the raise, and even if it's instant (lustrate or tetra) there's nothing I can do. Even worse if I raise and a higher priority target (me, the tank, my co healer) takes a lot of damage right then.
    (0)

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