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Thread: Samurai Tank...

  1. #41
    Player
    Kyuuen's Avatar
    Join Date
    Jun 2012
    Posts
    725
    Character
    Kyuuen Queles
    World
    Midgardsormr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by shao32 View Post
    funny i have friends and i meet many ppl how change roles thanks to DRK and WAR meta and stay today
    Yes, but out of those friends and people you have met, that is no where near large enough to form a statistic comparable to the player base or even just the tanking population, to say that not adding a tank or healer will off set the balance of the roulettes, or even the game.
    (3)

  2. #42
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,303
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Samurai: Tank
    Red Mage: Healer
    Dancer: Support Melee

    Now we'll have

    4 Tanks (PLD/WAR/DRK/SAM)
    4 Healers (WHM/SCH/AST/RDM)
    2 Melees (MNK/DRG)
    2 Casters (BLM/SMN)
    2 Support Melee (NIN/DNC)
    2 Support Range (BRD/MCH)
    (2)
    "BAAAAAARD!" - 2018

  3. #43
    Player
    jomoru's Avatar
    Join Date
    Aug 2013
    Posts
    694
    Character
    Arete Sophoi
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Claire_Pendragon View Post
    There is no reason to add anything, other than "people want it".

    Your argument's logic would just be used against you with any counter point you would then try to make.
    There are no "missing Dps slots" that need to be filled. There are "I think it would be really cool to have this class" there is no objective need or requirement for anything.

    Unless 4.0 changes things so Dps is the hardest role we aren't going to see much change but any argument from authority on slots is just silly. Say "I want a Whip dps class" or "I want a melee pet dps class" rather than trying(and failing miserably) to sound objective.
    (3)

  4. #44
    Player
    Kiteless's Avatar
    Join Date
    Aug 2013
    Posts
    432
    Character
    Bluethroat Cantus
    World
    Mateus
    Main Class
    Gunbreaker Lv 89
    Well, it doesn't necessarily have to use a katana to be a samurai. Historically, katanas were actually pretty terrible weapons, with the samurai relying more on the bow, spear, and later rifle. Having a samurai that used some combination of those weapons in a mixed-range fighting style would be pretty cool.
    (0)

  5. #45
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Kiteless View Post
    Well, it doesn't necessarily have to use a katana to be a samurai. Historically, katanas were actually pretty terrible weapons, with the samurai relying more on the bow, spear, and later rifle. Having a samurai that used some combination of those weapons in a mixed-range fighting style would be pretty cool.
    Filthy gaijin, you know not of the POWER and BEAUTY of a blade that has been folded 1000 times. Nothing can cut as clean and quickly as NIHON STEEL. Begone with your firesticks white devil!
    (2)

  6. #46
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Kiteless View Post
    Well, it doesn't necessarily have to use a katana to be a samurai. Historically, katanas were actually pretty terrible weapons, with the samurai relying more on the bow, spear, and later rifle. Having a samurai that used some combination of those weapons in a mixed-range fighting style would be pretty cool.
    This isn't historical Samurai though. This is Final Fantasy Samurai, which every iteration has used a Katana as their primary weapon. Having them use something else primarily is not doing justice to the job at all. That's like adding a Paladin that uses a staff, or a Dark Knight that uses daggers etc. It's not, nor ever has been, the main identity of the job in past Final Fantasy games.
    (3)

  7. #47
    Player
    Kiteless's Avatar
    Join Date
    Aug 2013
    Posts
    432
    Character
    Bluethroat Cantus
    World
    Mateus
    Main Class
    Gunbreaker Lv 89
    Quote Originally Posted by Shippuu View Post
    This isn't historical Samurai though. This is Final Fantasy Samurai, which every iteration has used a Katana as their primary weapon. Having them use something else primarily is not doing justice to the job at all. That's like adding a Paladin that uses a staff, or a Dark Knight that uses daggers etc. It's not, nor ever has been, the main identity of the job in past Final Fantasy games.
    And since DRK never used a scythe before FF11, it obviously should not have be given one for that game either (all kidding aside though, it really shouldn't have. Scythes are silly). A mixed range job could open up new design opportunities that haven't really been explored by other classes. It just so happens that the samurai has the perfect background, being a warrior caste that relied on the mastery of a wide variety of weapons, for such a concept.
    (2)

  8. #48
    Player ErikMynhier's Avatar
    Join Date
    Aug 2013
    Location
    Arizona
    Posts
    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Anzaman View Post
    Sure they only showed two silhouettes on "New Jobs", but hopefully they'll reveal new jobs during JP FanFest in December.

    Yup this. I'll admit I was thinking 3 but that silhouette pretty much says 2, at least to me.
    (1)

  9. #49
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by jomoru View Post
    There are no "missing Dps slots" that need to be filled. There are "I think it would be really cool to have this class" there is no objective need or requirement for anything.
    I agree with this, which is why I said it. (Though "Objective" in your statement suggest you have an objective in mind, but arent telling us what it is, so going by the next statement, I assume you mean "role" more than anything. Unless of course I missed it earlier in the thread.)

    Quote Originally Posted by jomoru View Post
    Unless 4.0 changes things so Dps is the hardest role we aren't going to see much change but any argument from authority on slots is just silly. Say "I want a Whip dps class" or "I want a melee pet dps class" rather than trying(and failing miserably) to sound objective.
    I'm not quite sure what you are trying to say with this part.
    We have 3 roles already established, and we dont need new jobs/classes to have a 4th or more new roles.

    "Jobs/Classes" usually seem to be a means in which to have both limitations/balance, while also having flavor in play style, lore, and aesthetics.
    Otherwise we dont need "jobs", we can just have 3 roles, and thats you're only options of choice.

    I for one cant stand cast bars.
    I find armor and great swords aesthetically pleasing, and excite me to collect them.
    I find off the GCD attacks fun to weave between my attacks.
    I like resource management, rather than "use the highest dmg attack/ability always, like with most DPS.
    I love being defensive, and using defensive cool downs rather often.
    I like abilities that proc.
    I love healing other people.

    All but one of those fits DRK. With PLD coming in a close 2nd (mainly from changes made in 3.0, as it didnt have as many of these then)

    So before DRK, I played PLD, but it wasnt really THAT fun, just mildly fun, but now almost every aspect of DRK makes me want to keep playing, even when i clear the hardest content.
    There is validity in wanting unique roles, and there is validity in wanting some new flavors of the same roles.
    (1)
    Last edited by Claire_Pendragon; 10-16-2016 at 02:46 PM.

  10. #50
    Player
    Deedsie's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    353
    Character
    Deedlit Blanchimont
    World
    Excalibur
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Yeol View Post
    Samurai: Tank
    Red Mage: Healer
    Dancer: Support Melee

    Now we'll have

    4 Tanks (PLD/WAR/DRK/SAM)
    4 Healers (WHM/SCH/AST/RDM)
    2 Melees (MNK/DRG)
    2 Casters (BLM/SMN)
    2 Support Melee (NIN/DNC)
    2 Support Range (BRD/MCH)
    Flip Dancer and Red Mage around on that and I can have agreement. A focus on Red Mage to be healing when white magic has only been 1/3 of its capabilities would be an insult to the job. Dancer on the other hand is a more viable candidate to have offense and support/healing "stances" or modes to work from while not deviating from the nature of the job concept.
    (2)

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