Quote Originally Posted by Onidemon View Post
Quest with choice is merely an example of quests done differently, which i experienced in another game. The point was that quests are an important part of an MMORPG and we do need them in order to attract the masses. The casuals won't be content with camping the same spot for hours grinding the same monsters over and over.

Quest can be done in many interesting ways and i understand that the current quests were just a mean to put in some content quickly but if the quests in 2.0 are anything like these then it is really bad news. You says that you didn't say quest are meaningless but you said and i quote "I don't see why they would put this effort into something that people do for a quick cash grab." That kind of thinking is what will prevent this game from innovating and bringing us a great game.
1) I consider myself a casual player of this game. I haven't logged on for more than a week or so, simply due to having no drive to do so. If I wanted, I could get all of these quests in my bag done in under two hours, including travel. There will be no grinding for hours, nor has there ever been in terms of quests. Again, choice isn't going to do anything that will save the system.

2)quests will be different, Yoshida himself said this. Whether or not he'll keep this promise is unsure, but it's certainly not on the top of the list. I'm all for a change in quests. I just don't want the TOR route. I want this game to be nothing like TOR. Play that game for the quests, play this game for whatever reason you're playing it.