Quote Originally Posted by TheCurls View Post
I've said it a few times but I'll add it here for posterity. What I'd like to see from Red Mage is pretty specific:

A stance-dancing dps with-
Melee physical damage Stance. All skills obviously work within 5y of the enemy. They consume TP and restore MP.

Ranged caster damage Stance. All skills work only when 10y or further from the enemy. They consume MP and restore TP.

There should be a Shoulder Tackle-esque skill to gapclose into Melee Stance and a Repelling Shot-esque skill to put distance between you and the enemy to go into Caster Stance.

That would also be AWESOME. However, where's the WHM part of it? Before everything, a RDM is a WHM/BLM hybrid. how would you fit this concept there?