Ye I think so too, would have been odd making all melee and TP based job a need to crossclass withLNCR for invigorate or all tanks provoke from PLD, I still think you'll have to level the jobs first to unlock them though, but I might be wrong
Looks like they're nuking the whole thing, from scratch. I think talking about the current system is pretty pointless.
If they go ahead and nuke the classes, they're probably gonna have to redo both SMN and SCH extensively because as far as I know they don't like SMN having stuff like Resurrection, Physick and Eye for an Eye... Or SCH having all the SMN DoTs and such... So there'd be abilities gone from both that they'd have to replace... And then there's dealing with the fact that they're linked to the same classes level so if they get split into separate Jobs with no base class, how to do they deal with the jobs levels?
I feel like people would almost prefer SCH get the ACN stuff while SMN gets the overhaul, and I would imagine anyone who has leveled them would get grandfathered in for levels.If they go ahead and nuke the classes, they're probably gonna have to redo both SMN and SCH extensively because as far as I know they don't like SMN having stuff like Resurrection, Physick and Eye for an Eye... Or SCH having all the SMN DoTs and such... So there'd be abilities gone from both that they'd have to replace... And then there's dealing with the fact that they're linked to the same classes level so if they get split into separate Jobs with no base class, how to do they deal with the jobs levels?
Am I sad for this to be the most exciting/interesting part of fan fest to me so far?
No, while I'm wary of the changes I'm also excited for it. I was saying to my friend the other day that the one thing I wish they didn't do away with from 1.0 was the way additional skills were handled because it allowed a lot more freedom and variety while the 2.0 system was restrictive to the point of being almost pointless.
I hope its sort of various sets of skills. Like say job/class skills, followed by role skills, and then sub-role. So like PLD/GLD skills, then shared tank skills like Provoke or Retaliation, then sub-role skills like a PLD getting access to select role skills in this case healer role skills that come from WHM/CNJ like Protect.
It would be interesting however they approach it. I love this game more then any game i really do, but change is the spice of life and the game is starting to taste a little bland to me.
I figure they won't entirely nuke the classes if only to avoid having to rework quest stories. Instead they remove the second class requirement from picking up the job, and rather than being rewarded the "Soul of the X" as an item it's just converted to a trait.
The only thing this wouldn't go perfectly on would be Summoner/Scholar, but they could simply have one of them become an entirely independent job like Dark Knight, Astrologian, and Machinist anyway.
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