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  1. #1
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Jetstream_Fox View Post
    I can't fathom the logic behind the "you take chances with people's lives" argument.
    It wasn't an argument. It was a joke, but people sure are taking it seriously.
    (0)

  2. #2
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by Shai View Post
    It wasn't an argument. It was a joke, but people sure are taking it seriously.
    It's serious because the main ideology behind the squads are taking chances, if chance wasn't supposed to be factored into the success rate, every mission would be 100% regardless of level or training done. While no plan is ever 100% guaranteed even with proper planning or being worked on by professionals, RNG does make sense for failure every now and then. But the fact we can't actually tune the squad, outside of the training regiment, to me makes squads a failed mini game. We can't gear them, or even interact with them, so when a mission is failed because you have 230/240 strength, 300/290 mental, 410/400 tactic, and you can't do anything outside of what I mentioned as far as squad progression goes, the aspect of chance becomes the only driving force behind squadrons.
    (1)
    Last edited by Jetstream_Fox; 10-15-2016 at 07:49 PM.

  3. #3
    Quote Originally Posted by Jetstream_Fox View Post
    But the fact we can't actually tune the squad, outside of the training regiment, to me makes squads a failed mini game.
    The tuning is picking the right members and training. Also picking the chemistry matters too. If you look at MihaelB's squad, if either the PUG or LNC had the exact same bonus to Physical instead of Mental, that would let him do another -20 +40 -20 training to get the Required Stats. i know i screwed it up when i traded one of those boosts for an EXP one, set me back 2 days.
    (0)

  4. #4
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by SendohJin View Post
    The tuning is picking the right members and training. Also picking the chemistry matters too. If you look at MihaelB's squad, if either the PUG or LNC had the exact same bonus to Physical instead of Mental, that would let him do another -20 +40 -20 training to get the Required Stats. i know i screwed it up when i traded one of those boosts for an EXP one, set me back 2 days.
    Tuning is something you do that doesn't require a RNG based boost, such as gear builds and stat allocation. Something we can't do in squadrons, we are entirely dependant on RNG in this case, yes we can switch out members, but again you can't take a GLD and apply individual points into their mental, physical, or tactical, nor can I add gear to said member to help curve the stat requirements. The only thing you can do is be entirely dependant on RNG and in this case MihaelB's squad mathematically had a 66.6% chance of winning with a 33.3% chance of failure based purely having 2/3 requirements. But if you actually add up the total stat requirements for crystal recovery you need 980 total across the board, 315 + 325 + 340= 980 and MihaelB has 1024 total, 330 + 324 + 370= 1024. For the game to determine that squad isn't ready despite the glaring fact Mihael is over stated in 2 categories, is something that needs to reconsidered.
    (1)
    Last edited by Jetstream_Fox; 10-18-2016 at 07:06 AM.

  5. #5
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Jetstream_Fox View Post
    But if you actually add up the total stat requirements for crystal recovery you need 980 total across the board, 315 + 325 + 340= 980 and MihaelB has 1024 total, 330 + 324 + 370= 1024.
    When does "across the board" count for anything? And why would you expect it to here? A point of physical is not a point of mental, nor is either a point of tactical. They're three *different* stats.


    Quote Originally Posted by Jetstream_Fox View Post
    For the game to determine that squad isn't ready despite the glaring fact Mihael is over stated in 2 categories, is something that needs to reconsidered.
    Why should it treat only being over the requirement in just two categories the same as being over it in all three? That would kind of wipe out the whole point of them.
    (1)

  6. #6
    Quote Originally Posted by Jetstream_Fox View Post
    Tuning is something you do that doesn't require a RNG based boost,
    what RNG? match all 3 stats, they are all required.
    (1)