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  1. #1
    Player
    CosmicKirby's Avatar
    Join Date
    Oct 2013
    Posts
    543
    Character
    Lulumia Lumia
    World
    Balmung
    Main Class
    Machinist Lv 80
    Guys. He understands the discrepancy. The discrepancy is arbitrary and makes no sense though.
    - The cross class issue could be circumvented by allowing a Class to keep all of their cross-able skills when level adjusted (this wouldn't amount to basically nothing)
    - The Chocobo bit is probably similar to queueing with a Chocobo. Will never be fixed, please look forward and back to it.
    (2)

  2. #2
    Player

    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    338
    Quote Originally Posted by Vidu View Post
    1) Why is it illogical that you can use your ONE cross class skill on that level but not a skill thats on a higher level than your "current" one?

    2) You can use your chocobo when doing leves because they can be done in groups and you and your chocobo count as a group.

    While the whole "your chocobo is a partymemeber"-situation isnt great and optimal, its pretty consistent with the way the game works.
    1) FFXIV is the complete opposite of FFXI, which at least strictly adhered to the main/sub job concept, this flies in the face of it.

    2) But as someone pointed out, it's entirely an artificial and arbitrary differentiation to say GC leves are different in any meaningful form, the ONLY difference is one of the rewards, apart from that the mechanics are identical.

    It's all moot of course, it is what it is, but IMO these are simply arbitrary inconsistencies for no logical reason.
    (4)

  3. #3
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Pintsized View Post
    1) FFXIV is the complete opposite of FFXI, which at least strictly adhered to the main/sub job concept, this flies in the face of it.
    ...when did I say anything about FFXI? I know nothing about that game, havent played it, dont care for it. At level 15 you can have a limited amount of your cross class skills, those are different from your class/job/base skills and therefor I dont see why its inconsistent?
    (1)

  4. #4
    Player
    JumperX's Avatar
    Join Date
    Aug 2016
    Posts
    503
    Character
    Sam West
    World
    Mateus
    Main Class
    Gladiator Lv 36
    Quote Originally Posted by Vidu View Post
    ...when did I say anything about FFXI? I know nothing about that game, havent played it, dont care for it. At level 15 you can have a limited amount of your cross class skills, those are different from your class/job/base skills and therefor I dont see why its inconsistent?
    hmm, it seems this player doesn't take in consideration that cross skill slot allow you to select whatever skill you want from another class. It doesn't matter if the skill is from level 50. they just want to be able to have access to the reg skills of the selected class they are playing as if they were from the cross skill slot.
    (0)

  5. #5
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    The only real "solution" to the cross-class skill issue would be to level-restrict cross-class skills. If you just give a high-level WHM all their cross-class skills, that gives them a major advantage over a level-appropriate WHM, which is not good. It doesn't make any sense, but sometimes games have to accept some weirdness due to gameplay mechanics.

    As for GC leves, they're solo leves. That's the point. It's no more "inconsistent" than the fact that some MSQ instances are solo (and don't allow use of a chocobo) and others use the duty finder.
    (2)

  6. #6
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Talraen View Post
    The only real "solution" to the cross-class skill issue would be to level-restrict cross-class skills.
    This is unnecessary, the restriction on the number of Cross skills imposed by level sync (or just being lower level) means you have to think strategically of which cross skills you want and what order they should be in. It's one of the only areas in the game where the player has freedom to do anything 'custom'. Don't take it away.
    (0)

  7. #7
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Kosmos992k View Post
    This is unnecessary, the restriction on the number of Cross skills imposed by level sync (or just being lower level) means you have to think strategically of which cross skills you want and what order they should be in. It's one of the only areas in the game where the player has freedom to do anything 'custom'. Don't take it away.
    I'm sorry, I wasn't clear - I am in no way advocating for doing this. I was just pointing out that there is a solution to this inconsistency, but not one anyone would actually want. "Be careful what you wish for" and all that. I am very much in favor of this system as-is, even though I main WHM.
    (1)

  8. #8
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Talraen View Post
    I'm sorry, I wasn't clear - I am in no way advocating for doing this. I was just pointing out that there is a solution to this inconsistency, but not one anyone would actually want. "Be careful what you wish for" and all that. I am very much in favor of this system as-is, even though I main WHM.
    Coolness.

    As it happens I think that one issue with the skills in general is that the true dedicated healer CNJWHM has to wait so long to be able to cast raise in battle, but Arcanist gets that ability immediately they can resurrect. ...And following up on that my major bone to pick with cross skills is that I'm PLD, and one of my cross skills is raise. Superb except it's impossible to use during battle making as useful as a chocolate teapot. People say, oh but you can still raise after battle. Yeah, except it's not on my cross skills since I need those crossskill slots for things I can use in battle. So to use raise, I can either change to WHM and wait for the cooldown, or I can change my cross skills and wait for the cooldown. Guess which is easier.

    I'll also lob into that the fact that Summoners can resurrect in battle and have access to swiftcast.

    IMHO, CNJ shouldn't have to wait for a trait to allow battle raise, and PLD should be able to use raise in battle too, it's not like it's going to kill balance with that 6s cast time...ah, but that's a different discussion. Still it would be nice if all of the cross skills that people were able to choose from were actually useful.
    (0)

  9. #9
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,192
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kosmos992k View Post
    PLD should be able to use raise in battle too, it's not like it's going to kill balance with that 6s cast time
    PLD has infinite MP and a whole lot of spare time to cast Raise with it. Yes, it will kill balance.
    (0)
    Error 3102 Club, Order of the 52nd Hour

  10. #10
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    It takes more MP to use Raise then Clemency by just over 500 MP, can't effectively be used by a MT and if the OT is having to rez in the first place, probably bigger problems for content where it also might matter. I'm all for Pld battle rez but in the grand scheme of things thing where it would "kill" balance said balance probably doesn't care about it much and places where it could be more needed you'll probably wipe anyways.

    MAYBE if Pld got Swiftcast Rez it could break balance. But they ain't gettin that anyways.
    (0)

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