Quote Originally Posted by Lilyth View Post
Enhanced is not a waste, it's actually better than extended in many, if not most, cases.

Your math if off by assuming the DPS a Damage Dealer does is constant throughout the entire buff duration.
During pulls for example, if you dont have an AoE balance, 30 secs of 30% additional damage (which is enough to cover all DPS openers) is already more DPS than those extra 30 secs of +20% damage after all openers have already been done, buffs fallen off and oGCDs on CD.

Not to mention you always wanna use Time Dilatation and Celestial Opposition on those enhanced cards for 25 secs of extra goodness, which is by FAR more efficient to use on enhanced cards than extended ones.
While I agree that the opener is the best place to do Enhanced if you're going to do Enhanced at all, don't lose sight of the fact that ALL FOUR DPS (not to mention tanks and healers, who do have their own openers if not quite as potent as a DPS's) are doing their openers at that point. I think that Expanded still wins out, there, enhancing all those openers by a little bit rather than one by a lot. Unless, again, that one is WAY ahead of the rest.

But even if we allow for that case, I'd hardly consider that to be most cases, or even common.