• Bombs/Grenades
  • Crossbows
  • Katana
  • Quarterstaves
  • Rapiers
  • Rifles
  • Throwing Weapons
  • Something that was not listed
  • Serious/Practical Weapons
  • Elegant Weapons (though I largely consider reasonable, simple, functional utility of design as elegance)


I'd also like for there to be more of a difference in how weapons function, preferably eventually even within the same general weapon type (e.g. a claw should not work like a pata, which should not work like a cestus, etc.). But that's a pipedream for another day.