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  1. #101
    Player
    lackofwords's Avatar
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    Mar 2011
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    431
    Character
    Dalimin Dataru
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Renshi View Post
    Eitherway, I don't know any study or any company, people, whatever, that uses (Y,X) instead of (X,Y). Even resolutions are like this. 1920x1080, Width x Height, X x Y.
    But in these forums there should be. It seems like this place can even surprise myself =)
    Posted already here several publications of actual maps that list their locations as (Y,X).
    (1)

  2. #102
    Player
    Renshi's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by lackofwords View Post
    Posted already here several publications of actual maps that list their locations as (Y,X).
    Thanks for redirecting =)
    Seriously though, you Americans have some silly map coordination =D (/jk, I say that because I've never seen something like that, only on battleship games tho)
    (1)

  3. #103
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    Join Date
    Jul 2011
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    Gridania
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    1,646
    Quote Originally Posted by Renshi View Post
    Thanks for redirecting =)
    Seriously though, you Americans have some silly map coordination =D (/jk, I say that because I've never seen something like that, only on battleship games tho)
    You mean Canadians.
    (0)

  4. 11-18-2011 08:52 PM

  5. #104
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by captainpicard View Post
    I must say,

    I am really surprised at how many people defend this grid schema used on the maps.

    Location A-2 is very clear
    Location 2-3 is not
    Scenario 1: A Across, 2 Down
    Scenario 2: 2 Across, 3 Down

    It's simple. They're both equally clear, easy to understand, read and follow. You are just being obstinate at this point.

    The difference is, using letters introduces a few bumps that using numbers wouldn't. Those bumps have already been pointed out in this thread.

    Quote Originally Posted by captainpicard View Post
    I used X/Y verbiage in my original thread, but at no point that I am aware of does SE actually allude to this in the game. They make the assumption that you know.

    I do know. I have always known. Knowing was never the point. There are people out there that don't know. There are people out there that are dyslexic. There are people out there that find this challenging.
    If you get it and understanding isn't the problem, then what's your issue again?

    Again, many are taught quite early in age that coordinate systems always work on an X,Y basis.

    For those who don't know, or are familiar with the reverse, they can figure it out or be told by someone. Then they will know and a world-destroying catastrophe will be averted.

    As for those who don't want to ask or look it up for whatever reason, how many times do you think they'll try going to the wrong location, seeing that the location they need is actually somewhere else on the map, before they figure it out?

    As for the "people are dyslexic"... Really? You're invoking people with an impediment to push your own personal agenda? That's pretty freaking lame.

    "There are people out there who find this challenging". Challenging? No. A tad bit confusing at first? Perhaps. That is until, oh I don't know, someone takes 5 seconds to explain it to them ("3, 2 is 3 across 2 down", "the first number is always horizontal", etc), or they figure it out through deductive reasoning, or looking it up. "Well, the location is 5, 9, and I see the location marked on the map... so obviously, it's 5 across, 9 down. The first number is across. Got it."

    Quote Originally Posted by captainpicard View Post
    Letter - Number takes any guess work out of it, and doesn't require prior knowledge of anything.

    I think you all have a big hard on for a sub-standard grid schema. I still have not seen anyone provide a reason why using number - number is superior.
    No. We all simply accept it as a standard grid system used almost everywhere, and so seeing two numbers doesn't "confuse us", because we know the first number is across, the second number is down. And, again, if you aren't sure, then it's merely a matter of asking or looking it up to see that, in FFXIV, Across is first, Down is second.

    There is no "guess work", nor is "requiring prior knowledge" a real issue. If someone isn't sure how the map system works, they can ask or otherwise figure it out, quite easily for themselves. You make it sound like standard map coordinate systems are some esoteric and alien concept only understood by few. It isn't. Most people understand it just fine and don't have these "issues" you keep asserting.

    People have given you perfectly good reasons why the current system is fine, you are choosing to ignore them because they don't fit your agenda.

    1) It's a standard and very common coordinate system (X across, Y down) used everywhere, in many scenarios.
    2) Numbers are universal. The English Alphabet isn't.
    3) The maps in FFXIV will be too large, requiring the doubling of letters instead of just picking the next number in line.
    4) It's a very simple concept to grasp, taking literally less than a minute to learn. First number across, second number down. Simple.

    "Across, then Down". That's it. That's all anyone needs to understand. Once they get that, SE could be using pictures of food as map indicators and it would be just as simple. "Mithkabob across, Cinnamon Cookie down".

    I wonder if you realize just how obvious - and ridiculous - it is to see you stretching this out to make it sound like some kind of huge issue. In the time you've spent typing up complaints about "how it's too confusing for some people", 1000 people could have been informed of it and had any "confusion" eliminated.

    You're making a huge deal over a non-issue.
    (3)
    Last edited by Preypacer; 11-18-2011 at 10:13 PM.

  6. #105
    Player
    captainpicard's Avatar
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    Jul 2011
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    297
    Character
    Captain Picard
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Preypacer View Post
    You're making a huge deal over a non-issue.
    You talk like a politician considering the numerous times it is documented within this thread how the map coordinate system has been an issue.

    Can we get a community rep to provide some ENGLISH feedback on this from the developers, not some google translated Japanese.

    This issue needs to be re-escalated to the developers and re-reviewed.

    Thanks.
    (1)

  7. #106
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Preypacer View Post
    "There are people out there who find this challenging". Challenging? No. A tad bit confusing at first? Perhaps. That is until, oh I don't know, someone takes 5 seconds to explain it to them ("3, 2 is 3 across 2 down", "the first number is always horizontal", etc), or they figure it out through deductive reasoning, or looking it up. "Well, the location is 5, 9, and I see the location marked on the map... so obviously, it's 5 across, 9 down. The first number is across. Got it."
    Almost seems like the simplest solution is to put a key on all the maps. Something along the lines of...

    (x, y)
    ------> x
    |
    |
    |
    \/
    y
    (0)

  8. #107
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    Sep 2011
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    Gridania
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    641
    Um...simple math you learn in elementary school. (X, Y) coordinate system.
    (1)

  9. #108
    Player

    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    426
    Quote Originally Posted by captainpicard View Post
    You talk like a politician considering the numerous times it is documented within this thread how the map coordinate system has been an issue.

    Can we get a community rep to provide some ENGLISH feedback on this from the developers, not some google translated Japanese.

    This issue needs to be re-escalated to the developers and re-reviewed.

    Thanks.
    There's already a fix underway dude. Yoshi stated himself that he agreed that the map positioning needs to be clarified. They're going to clearly label the x/y plane and make it so that when positions are given it will be labeled (X:___, Y:___) so that "stupid, uneducated, lazy" people like us will know what exactly someone is saying when coordinates are given. It's not as braindead understandable as XI's is, but it's still to me a sufficient enough fix. Continuing to push the issue is only going to make this thread unnecessarily longer IMO - and I seriously doubt that they're going to implement a "second phase" where they completely revamp the coordinates system just for people like you.

    Understand that I am on your side on this issue, but I think we need to let this issue rest - I think Yoshi-P's idea to fix the ambiguity is good enough for us "stupid" players who obviously failed 5th grade math.
    (0)
    Proud member of the "why the the heck are giant obnoxious images allowed in signatures" club.

    Quote Originally Posted by kensredemption
    I'd rather play solo than play with a bunch of elitists.

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