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  1. #16
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    Join Date
    Aug 2011
    Posts
    13
    Quote Originally Posted by Brannigan View Post
    The difficulty of the fight should justify the power of the item. The reason it's fine to have to have low success rates on forbidden materia is because there's no difficulty, no skill, no thought, no pulse required. Ifrit's insanely low drop rates aren't justified considering the content of the fight. The super low drop rates are only "obvious" if you're designing a shitty system.
    Quote Originally Posted by Brannigan View Post
    The success rate of triple-melding something should be exceedingly low because it requires no thought. The Ifrit drop rates are retarded. It takes like 350 runs to get a full set of weapons. I, personally, am something like 1/50 (I stopped keeping track after I started punching myself in the dick). The problem IS the low drop rate and the fact that the consolation prize is dark matter instead of a turn-in item that you can collect (for the record I don't think that he should drop crafting materials)
    Quote Originally Posted by Brannigan View Post
    Pressing a button and playing a slot machine is the same thing as defeating a boss with a group. Cool.
    It requires much more than you think mate. To get a 3x IV item requires a lots of time & gil, you either earn the money to buy materias or spiritbond it urself (usually in a group as well). You also have to make the weapons/equips for melding and often you are going to dye the items because they have better stats (costly & time consuming). For felt sets you might have to farm karakul fleece yourself too. Then you try to HQ items or alter the combinations to get a better %. Its alot of hard work in there. Pressing the “Absolutely!” Button is just that last step of the whole process and I am sure some people think a lot & hold their breath before they press that button.

    I definitely agree a better distribution system is needed so the player who gets the drop can pass it to others. But if you wanna get a full set of ifrit weapons…then you have to try a lot of times. At least you don’t have to pay to visit Ifrit for 350 times
    (3)
    Last edited by Jamester; 11-16-2011 at 08:09 PM.