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  1. #1
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by Brannigan View Post
    The success rate of triple-melding something should be exceedingly low because it requires no thought. The Ifrit drop rates are retarded. It takes like 350 runs to get a full set of weapons. I, personally, am something like 1/50 (I stopped keeping track after I started punching myself in the dick). The problem IS the low drop rate and the fact that the consolation prize is dark matter instead of a turn-in item that you can collect (for the record I don't think that he should drop crafting materials)
    Yeah the drop rate is low, as it should be. As Noctis said, the only disappointing aspect is that you can get duplicates which are automatically passed to the ground. Too bad my buddy couldn't have picked up those and used them! Damn ground swallowed them up.
    (3)

  2. #2
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by RemVye View Post
    Yeah the drop rate is low, as it should be.
    Why should the drop rate be so low?
    (1)

  3. #3
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Brannigan View Post
    Why should the drop rate be so low?
    ...because the gear should be rare. Keeps the content active and justifies the power of the item. Thought that was obvious. Is there a FF game where low drop rates on epic gear is not expected?
    (1)