Quote Originally Posted by NoctisUmbra View Post
I find it ironic how you claim it's me that isn't grasping something. Here let me elaborate to help you along.

I am not against certain unique gear being made off of NM drops and or content drops in any way, so long as they are in the green tier. You know, how we have color coded tiers now. Green being unique and slightly better than crafted gear, yet can still be melded just like crafted gear and unlike blue, U/U gear such as Ifrit's weapons.

I am against the suggested change to Ifrit's drops because they are powerful enough to exist alongside most multi-melded gear. Allowing for such weapons to be gained through crafting as well empowers crafters too much, while diminishing the rewards attained through battle alone.

I support both types of content so long as they fit reasonably into the heirarchy of gear. Green would be below Blue, however multi-melded Green would be the best gear in the game.

Options in content are a good thing. The suggested change to Ifrit, being that Ifrit represents DoW/M - access only loot at this time, attempts to remove an option in favor of another. There is no need as they can coexist.

Also, I did not make a firm statement that Green crafted gear should be limited to drops from open world only. I simply made a reference back to how it already was namely with Open World NMs. They can come from an instanced event for all I care. So long as there still exists content with direct weapon/armor drops that are U/U and are equivalent in strength to an average multi-melded weapon/armor then all is well.

Everyone has what they want. Anyone who wants to get everything has to do everything. Plain and simple.
You know... I didn't think your first post was that hard to understand. Some people read with their eyes closed apparently while screaming LA LA LA LA LA LA LA LA.

Noctis conducting the Logic Train today....