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  1. #181
    Player
    fayeking's Avatar
    Join Date
    Oct 2025
    Posts
    9
    Character
    Faye King
    World
    Bismarck
    Main Class
    Dancer Lv 69

    new version solve not working

    Old version was working perfectly yesterday.
    Got the new version this morning, existing squad, stats etc were all still there.
    Tried to solve a mission.
    "Setting up the simulation..." appeared on the right hand side, but that was it. No results ever appeared.
    Tried in Firefox, Chrome & Edge - same result.

    I see this in Chrome f12
    Code:
    Uncaught TypeError: handler is not a function
        at solve (worker.js?v=2.0.0:80:46)
        at onmessage (worker.js?v=2.0.0:18:5)Understand this error
    worker.js?v=2.0.0:80 Uncaught TypeError: handler is not a function
        at solve (worker.js?v=2.0.0:80:46)
        at onmessage (worker.js?v=2.0.0:18:5)Understand this error
    worker.js?v=2.0.0:80 Uncaught TypeError: handler is not a function
        at solve (worker.js?v=2.0.0:80:46)
        at onmessage (worker.js?v=2.0.0:18:5)Understand this error
    worker.js?v=2.0.0:80 Uncaught TypeError: handler is not a function
        at solve (worker.js?v=2.0.0:80:46)
        at onmessage (worker.js?v=2.0.0:18:5)Understand this error
    worker.js?v=2.0.0:80 Uncaught TypeError: handler is not a function
        at solve (worker.js?v=2.0.0:80:46)
        at onmessage (worker.js?v=2.0.0:18:5)Understand this error
    worker.js?v=2.0.0:80 Uncaught TypeError: handler is not a function
        at solve (worker.js?v=2.0.0:80:46)
        at onmessage (worker.js?v=2.0.0:18:5)Understand this error
    worker.js?v=2.0.0:80 Uncaught TypeError: handler is not a function
        at solve (worker.js?v=2.0.0:80:46)
        at onmessage (worker.js?v=2.0.0:18:5)Understand this error
    worker.js?v=2.0.0:80 Uncaught TypeError: handler is not a function
        at solve (worker.js?v=2.0.0:80:46)
        at onmessage (worker.js?v=2.0.0:18:5)Understand this error
    workerSupervisor.js?v=2.0.0:80 Uncaught nullUnderstand this error
    workerSupervisor.js?v=2.0.0:80 Uncaught nullUnderstand this error
    workerSupervisor.js?v=2.0.0:80 Uncaught nullUnderstand this error
    workerSupervisor.js?v=2.0.0:80 Uncaught nullUnderstand this error
    workerSupervisor.js?v=2.0.0:80 Uncaught nullUnderstand this error
    workerSupervisor.js?v=2.0.0:80 Uncaught nullUnderstand this error
    workerSupervisor.js?v=2.0.0:80 Uncaught nullUnderstand this error
    workerSupervisor.js?v=2.0.0:80 Uncaught nullUnderstand this error
    Let me know if you have any suggestions ?

    Thanks
    (1)

  2. #182
    Player
    Stoi's Avatar
    Join Date
    May 2015
    Posts
    93
    Character
    Elena Luminari
    World
    Lich
    Main Class
    Scholar Lv 100
    Please export your squadron and give me the string, thanks.

    Edit: Nevermind, it should be fixed now, an issue with recruits with no chemistry. That's a case that was not tested, my test squadron had all 8 chemistries set.
    (0)
    Last edited by Stoi; 10-03-2025 at 09:27 AM.
    https://ffxivsquadron.com/

  3. #183
    Player
    fayeking's Avatar
    Join Date
    Oct 2025
    Posts
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    Character
    Faye King
    World
    Bismarck
    Main Class
    Dancer Lv 69

    new version - confirmed working

    all ok now

    Thanks
    (0)

  4. #184
    Player
    fayeking's Avatar
    Join Date
    Oct 2025
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    Character
    Faye King
    World
    Bismarck
    Main Class
    Dancer Lv 69

    bugs

    Quote Originally Posted by fayeking View Post
    all ok now

    Thanks
    I spoke too soon.

    1) command mission xp can't be applied. apply button is active with all squad members active (bug - should be greyed out like training apply button). once you deselect one member, it greys out (correct) and stays greyed out until exactly 3 are selected (correct). however, pushing apply with a value in command mission xp does nothing

    2) squadron mission xp can't be applied. apply button is active with all squad members active (bug - should be greyed out like training apply button). once you deselect one member, it greys out (correct) and stays greyed out until exactly 4 are selected (correct). however, pushing apply with a value in squadron mission xp does nothing

    3) if you change the level of a squad member, the xp goes to zero (correct) but the max xp for that level remains unchanged (bug). If you refresh the screen, the max xp is displayed correctly

    4) I added chemistry to 4 of the 8 squad members, solve no longer works

    5) after removing chemistry, tried a solve, max 3 , 1 worker, extended results not ticked.
    it gives 20 results, but all 20 only match 2 of the requirements and offer no training suggestions. these should not be shown , rather give the unachievable message like the old version.
    if i increase max to 4 , i get 22 results, the first two are correct, have 4 trainings & achieve all requirements, the next 20 have one requirement failing & should not appear.

    here is my export
    Code:
    {"recruits":{"1":{"used":true,"class":"conjurer","level":37,"race":"hyur","name":"Cecily","exp":4200,"chemistry":[]},"2":{"used":true,"class":"archer","level":35,"race":"lalafell","name":"Nanasomi","exp":8000,"chemistry":[]},"3":{"used":true,"class":"marauder","level":35,"race":"roegadyn","name":"Hastaloeya","exp":8900,"chemistry":[]},"4":{"used":true,"class":"archer","level":34,"race":"au ra","name":"Toragana","exp":4200,"chemistry":[]},"5":{"used":true,"class":"thaumaturge","level":35,"race":"elezen","name":"Labonrit","exp":0,"chemistry":[]},"6":{"used":true,"class":"marauder","level":33,"race":"au ra","name":"Elchi","exp":3500,"chemistry":[]},"7":{"used":true,"class":"lancer","level":35,"race":"miqo'te","name":"B'benha Tia","exp":0,"chemistry":[]},"8":{"used":true,"class":"conjurer","level":34,"race":"elezen","name":"Rivienne","exp":2100,"chemistry":[]}},"training":[220,40,20],"rank":280}
    the mission i was trying to solve was 155,465,295




    Hope this helps
    Faye
    (0)
    Last edited by fayeking; 10-03-2025 at 11:45 AM. Reason: more info

  5. #185
    Player
    Stoi's Avatar
    Join Date
    May 2015
    Posts
    93
    Character
    Elena Luminari
    World
    Lich
    Main Class
    Scholar Lv 100
    I'm working on this, should be fixed soon for most of the issues.

    Edit: I released a first update to fix some issues. It's possible that some of the issues you encountered were related to the issues with the exp gain. If you continued to use the app without refreshing it after the errors, it's possible that several things broke. I recommend that you check everything again now that I fixed, I hope, the exp issues.
    (0)
    Last edited by Stoi; 10-03-2025 at 12:14 PM.
    https://ffxivsquadron.com/

  6. #186
    Player
    Stoi's Avatar
    Join Date
    May 2015
    Posts
    93
    Character
    Elena Luminari
    World
    Lich
    Main Class
    Scholar Lv 100
    Quote Originally Posted by fayeking View Post
    5) after removing chemistry, tried a solve, max 3 , 1 worker, extended results not ticked.
    it gives 20 results, but all 20 only match 2 of the requirements and offer no training suggestions. these should not be shown , rather give the unachievable message like the old version.
    if i increase max to 4 , i get 22 results, the first two are correct, have 4 trainings & achieve all requirements, the next 20 have one requirement failing & should not appear.
    This is something new. 2/3 results with no trainings are always shown now, if no 3/3 are available for a given squadron composition. Extended results will show 2/3 with trainings. The old message no longer exists, unless there's no 2/3, no 2/3 with trainings and no 3/3. 3/3 results will always be above 2/3, you won't have to scroll to find them. If the first results is a 2/3, then you have no 3/3.

    The idea is that, with extended results and enough trainings, you should see 70 results (assuming all 8 recruits are allowed in the simulation), 1 result per squadron composition, and if it works as expected, that result should be the best one. Extended results can increase calculation time a lot under specific circumstances, that's why they're an option.

    If you don't see any 3/3, that's probably because you can't get a 3/3 with 3 trainings. As you've seen, you need 4 trainings with what you sent to me to get some 3/3 results.

    By the way, increasing workers count only reduce calculation time, it doesn't affect the results.
    (0)
    Last edited by Stoi; 10-03-2025 at 12:34 PM.
    https://ffxivsquadron.com/

  7. #187
    Player
    fayeking's Avatar
    Join Date
    Oct 2025
    Posts
    9
    Character
    Faye King
    World
    Bismarck
    Main Class
    Dancer Lv 69
    1) command xp applying correctly, apply button greyed correctly
    2) squadron xp applying correctly, apply button greyed correctly
    3) chemistry working correctly
    4) changing squad member level works correctly
    5) solve close, but not quite right here is what i did.

    cleared the entire browser cache.
    imported squad with 4 chemistries set
    attempted solve for 155,465,295 3 max no extended
    got the failure message (correct)
    cleared results
    changed to 4 max no extended
    got the 22 results , 2 good (correct), 20 no good (shouldn't be displayed)
    cleared results
    solved with 3 max no extended
    didn't get the failure messages, got the 20 invalid lines again

    sorry to be a pain Stoi. Love this tool. Appreciate your work.
    (0)

  8. #188
    Player
    Stoi's Avatar
    Join Date
    May 2015
    Posts
    93
    Character
    Elena Luminari
    World
    Lich
    Main Class
    Scholar Lv 100
    It's fine, read my previous message, I think it'll answer your 5)

    Edit: And if it doesn't, send me your squadron with the chemistries.
    Edit2: Ok i get what you mean. The message with no results is actually a bug. It should only happen until you change the max trainings value once. I'll have a look, it should display the 20 results.
    (0)
    Last edited by Stoi; 10-03-2025 at 12:48 PM.
    https://ffxivsquadron.com/

  9. #189
    Player
    fayeking's Avatar
    Join Date
    Oct 2025
    Posts
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    Character
    Faye King
    World
    Bismarck
    Main Class
    Dancer Lv 69

    ok

    sorry i missed that message, it wasn't there when i started my last reply

    ok, I think it's working as you expected.

    I guess from reading the help , what i expected was that with extended results unticked, it would work as previously. i.e. either a failure message or a list of trainings that would work.

    with extended results ticked, i expected that it would show the 2/3 's etc

    it's all good

    Thanks Stoi
    (0)
    Last edited by fayeking; 10-03-2025 at 12:47 PM. Reason: .

  10. #190
    Player
    Stoi's Avatar
    Join Date
    May 2015
    Posts
    93
    Character
    Elena Luminari
    World
    Lich
    Main Class
    Scholar Lv 100
    Ok I think I found the issue you were talking about. I wrote maxTranings instead of maxTrainings when initializing the data.

    Edit: And by the way, if the 2/3 results with no trainings are disturbing, I can make them an option, just the same as 2/3 with trainings (Extended results).
    (1)
    Last edited by Stoi; 10-03-2025 at 12:53 PM.
    https://ffxivsquadron.com/

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