I keep seeing people saying Beast master might make it in the game, but looking how rocky Smn development from 2.0 too now. I think we might not get another Pet class unless it's a class that would be extremely easy to patch.
I keep seeing people saying Beast master might make it in the game, but looking how rocky Smn development from 2.0 too now. I think we might not get another Pet class unless it's a class that would be extremely easy to patch.
Last edited by Bigcat9715; 10-10-2016 at 07:43 AM.
Rocky?
IMO the only good jobs are SMN and SCH :\
I love Smn and Sch they both are my mains...but it did have a rough time before 3.0.
-It's a conjoined twin with Sch, so whatever buff they give to Smn will effect Sch, so it extremely hard to buff.
-At one point Smn was OP, because thunder 1 was CC, so tha had to be removed.
-The devs just allowed us the ability to bane muitlple targets. Before 3.0 it was a max of 3.
- also with 3.0. Ifrit got a major buff before that Garuda egi rule the land (it still kinda does.)
Last edited by Bigcat9715; 10-11-2016 at 03:02 AM.
Ifrit was superior a few patches ago, but recent buffs made Garuda end-all-be-all.I love Smn and Sch they both are my mains...but it did have a rough time before 3.0.
-Well for starters SMN wasn't even supposed to be in the game until the community got involved. There was only going to be Sch. That's why Smn has a raise.
-At one point Smn was OP, because thunder 1 was CC, so tha had to be removed.
-The devs just allowed us the ability to bane muitlple targets. Before 3.0 it was a max of 3.
- also with 3.0. Ifrit got a major buff before that Garuda egi rule the land (it still kinda does.)
I agree there have been changes, but all classes and jobs have had changes.
IMO the current iteration of SMN and SCH are the best iterations of all the jobs. SCH feels like the most complete healer, where AST has been constantly getting adjustments and WHM sort-of feels like it has lost its identity.
I understand that all classes go through adjustments, but to be honest it feels like Smn was the second class to go through the most adjustments with Astrologian being first. Also isn't Sch consider top Healer currently.
Isn't the tank having a pet an American idea, and is rarely seen elsewhere? The only games that come to mind that has a Tank class that has a pet is DCUO(rock power) and Wild Star(engineer).
Last edited by Bigcat9715; 10-10-2016 at 06:25 AM.
Everquest has three tank classes : Warrior, Paladin, Shadow Knight. Of those three, Shadow Knights actually have pets, though they are little more than ambulatory, mana-efficient DoTs. There's also the Warrior's short duration "pet" that does everything it can to generate hate for a brief time then goes *poof* transferring every point of hate generated to the Warrior. I do not know how long that "pet" lasts though its not long.
It was the other way. They announced Arcanist and Summoner for ARR during the Final Fantasy 25th Anniversary event (2012), but kept the Scholar as a secret.
https://www.youtube.com/watch?v=_737hYbSCEs
And SMN have a raise because it is an Arcanist skill.
Oh, really? Whoops! I'll edit it. Thank youIt was the other way. They announced Arcanist and Summoner for ARR during the Final Fantasy 25th Anniversary event (2012), but kept the Scholar as a secret.
https://www.youtube.com/watch?v=_737hYbSCEs
And SMN have a raise because it is an Arcanist skill.
Last edited by Bigcat9715; 10-11-2016 at 03:15 AM.
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