Quote Originally Posted by Dreadnought View Post
the difference is no ones stats changed on whether or not the pet was called. if your wyvern died then you were gimped, if carby died you needed to get the hell out of there lol
This is what I never understood, Dragoon itself was a powerful job, the Wyvern enhanced that power, but if you lost the Wyvern you weren't gimped or hindered unless you were solo, which the Wyvern was a source of healing for you, but with a wyvern out, your Jumps were enhanced but even without a wyvern, Soul and Spirit jump were pretty damn good, granted you yourself weren't gimped lol. (I.e you didn't burn from 30 - 95.)

Quote Originally Posted by Corrderio View Post
I wonder if Yoshida regrets ever mentioning the wyvren thing...
I'm pretty sure he regrets even being linked to this game project with how this community is lol.

Quote Originally Posted by Andrien View Post
I prefer the traditional Dragoon that can do everything by itself without a wyvern.
So you prefer just a job that can only attack with a spear and use the jump ability? (That's the classic one.) FFXI's Dragoon did everything the classic one did and more due to having a Wyvern to enhance it's power.

Quote Originally Posted by Aion View Post
what is this obsession on having pet??? just wait for pet class, having pet doesnt make the Dragoon job more interesting, nuff said
That's subjective honestly, since realistically a Dragoon is nothing different from a Marauder, the only thing it would do differently is being able to Jump as an attack. Having a pet with Dragoon was just a different take on the job (which they've always fought along side and against Dragons traditionally.)