what is this obsession on having pet??? just wait for pet class, having pet doesnt make the Dragoon job more interesting, nuff said
what is this obsession on having pet??? just wait for pet class, having pet doesnt make the Dragoon job more interesting, nuff said
Aion Zwei - Masamune
This is what I never understood, Dragoon itself was a powerful job, the Wyvern enhanced that power, but if you lost the Wyvern you weren't gimped or hindered unless you were solo, which the Wyvern was a source of healing for you, but with a wyvern out, your Jumps were enhanced but even without a wyvern, Soul and Spirit jump were pretty damn good, granted you yourself weren't gimped lol. (I.e you didn't burn from 30 - 95.)
I'm pretty sure he regrets even being linked to this game project with how this community is lol.
So you prefer just a job that can only attack with a spear and use the jump ability? (That's the classic one.) FFXI's Dragoon did everything the classic one did and more due to having a Wyvern to enhance it's power.
That's subjective honestly, since realistically a Dragoon is nothing different from a Marauder, the only thing it would do differently is being able to Jump as an attack. Having a pet with Dragoon was just a different take on the job (which they've always fought along side and against Dragons traditionally.)
I suggest you read up here to learn more.
http://www.ffcompendium.com/h/jobs/dragoon.shtml
You might want to look at this to while you're at it. It is very educational.
As you can see, FF11 Dragoon actually did less, even with a wyvern..
Last edited by Andrien; 11-15-2011 at 09:32 AM.
The classic Dragoon could only use the Jump command, this is what set them apart from the others and always been one of the more unique Jobs to exist, much like Summoner set itself apart from black mage by having cinematic destruction -- Throughout FF history they added on abilities and power to the Dragoon job, which adding a wyvern was yet another addition to it and given that FFXI was released in 2002, Dragoon in 2003, that falls in line with "classic" if you consider Freya's playstyle "traditional".
When you generally hear classic, you're immediately think of the first set of Dragoons, which wasn't that different aside being able to Jump which was always calculated as a critical type hit.
Last edited by Jennestia; 11-15-2011 at 09:37 AM.
I see where you're coming at, lets go beyond FF11.. Say FF12RW, and FF13 the character Fang.The classic Dragoon could only use the Jump command, this is what set them apart from the others and always been one of the more unique Jobs to exist, much like Summoner set itself apart from black mage by having cinematic destruction -- Throughout FF history they added on abilities and power to the Dragoon job, which adding a wyvern was yet another addition to it and given that FFXI was released in 2002, Dragoon in 2003, that falls in line with "classic" if you consider Freya's playstyle "traditional".
When you generally hear classic, you're immediately think of the first set of Dragoons, which wasn't that different aside being able to Jump which was always calculated as a critical type hit.
Main point across, The wyvern in FF11 added nothing new that the Dragoon in the past could already do. In fact it did less. When that wyvern dies, there goes all the breath attacks/dps with it.
I don't want that. I personally don't want DRG to be turned into a pet class.
Last edited by Andrien; 11-15-2011 at 09:48 AM.
please be consistentThis is what I never understood, Dragoon itself was a powerful job, the Wyvern enhanced that power, but if you lost the Wyvern you weren't gimped or hindered unless you were solo, which the Wyvern was a source of healing for you, but with a wyvern out, your Jumps were enhanced but even without a wyvern, Soul and Spirit jump were pretty damn good, granted you yourself weren't gimped lol. (I.e you didn't burn from 30 - 95.)
I'm pretty sure he regrets even being linked to this game project with how this community is lol.
So you prefer just a job that can only attack with a spear and use the jump ability? (That's the classic one.) FFXI's Dragoon did everything the classic one did and more due to having a Wyvern to enhance it's power.
That's subjective honestly, since realistically a Dragoon is nothing different from a Marauder, the only thing it would do differently is being able to Jump as an attack. Having a pet with Dragoon was just a different take on the job (which they've always fought along side and against Dragons traditionally.)
and as I recall, Marauder is using axe,no?
Aion Zwei - Masamune
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