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  1. #1
    Player
    barbanium's Avatar
    Join Date
    Sep 2016
    Posts
    1
    Character
    Barbanium Dragonewt
    World
    Cactuar
    Main Class
    Warrior Lv 60

    Multiple glamours

    How about having multiple glamours on a single piece of equipment? Have the glamours tied to classes, so each class of the same role wearing the same set can have different looks.

    Applicable to players with multiple Crafter, Gatherer, Tank or Healer classes, and BLM/SMN or BRD/MCH who want separate looks from each other.
    (12)
    Last edited by barbanium; 10-08-2016 at 04:53 AM.

  2. #2
    Player
    Powe's Avatar
    Join Date
    Jan 2016
    Location
    Guarding Etro's Throne with Lightning
    Posts
    728
    Character
    Hades Pluto
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    This has been talked about and it's been said that the current glam has it set up for 1 glam so they'll have to rework the whole system to allow this and ATM it's to much to rework this
    (1)

  3. #3
    Player
    Enesuia's Avatar
    Join Date
    Aug 2014
    Posts
    39
    Character
    Tai Waaaa
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    So bumping this, been wanting this... tired of sharing the same glamour piece from my scholar to my white mage. Haha. They could fo presave or what was it called in Final Fantasy Explorers uhhh let me turn on my NDS. Found it! "Manage Presets" and they have a "Choose Preset" or "Store a Preset" feature.
    (1)
    Last edited by Enesuia; 10-08-2016 at 06:41 PM. Reason: More Idealistically thoughts.

  4. #4
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Enesuia View Post
    So bumping this, been wanting this... tired of sharing the same glamour piece from my scholar to my white mage. Haha. They could fo presave or what was it called in Final Fantasy Explorers uhhh let me turn on my NDS. Found it! "Manage Presets" and they have a "Choose Preset" or "Store a Preset" feature.
    You could have bumped a slghtly older thread that already has 70 likes. ;P

    http://forum.square-enix.com/ffxiv/t...glamour-system.
    (0)

  5. #5
    Player
    Myvar's Avatar
    Join Date
    Jun 2012
    Posts
    114
    Character
    Areya Arvia
    World
    Cactuar
    Main Class
    Machinist Lv 80
    A better option, I think, would be to create a kind of glamour slot. Then glamour sets could be saved via prisms to items that can be equipped in this slot, and when one is equipped the appearance would be applied (not to the items) according to the current system for displaying glamours (Job restrictions, etc.). A potential problem with this, however, is that people would not need to glamour new items that they receive, reducing the demand of prisms. If this is a sufficient problem, then a possible solution could be to have these new items become unable to be changed as a requirement for equipping them, but this would not be preferable. It would, however, create more demand for these new items, as well as separate prisms, which might have some worth to SE.

    This would allow one to not only have different glamour sets for different Jobs and classes of the same role, but also different sets for the same Job or class. This would also allow different sets for individual DoH and DoL classes, which a system based on the Job Crystal might not.

    Of course, a system like this would take more resources from the development team, and would add more data stored per character. Although, really, despite SE's claims, they seem to be fine with increasing the data per character if it is for a sufficient cause, as can be seen with the Squadron system.
    (0)

  6. #6
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Going on the idea of glamour prism we equip, I like the idea. I have played a few games recently that make the glamour a separate equip section all together. Dragons dogma online for example you literally just equip the piece you want to the glamour set (regardless of level requirement) and your done. A solution possibly for the concern of "no more prisms needed" is we could have the prisms magic run out after a certain period of time. Much like with using Dark Matter to repair, we could use the correct prisms to recharge the glamour's magic, if it fades it simply won't display the look till its charged, guess 1 week would be a good time frame to have to recharge. I know some people tend to change glamour more than that.

    If anything, this may even boost demand because those of us who have separate or special glamours per class would need like (and this is just guessing) 5 prisms per outfit, minus a few for those who share with minor difference. Just based on mine alone, I'd need about 50 prisms a week to keep mine up and running but that assumes I also played those classes every week or so too. Long as we get a simple "recharge all glamour?" prompt like when we repair our own gear, should be quick and easy.
    (0)
    Last edited by AlphaFox; 10-10-2016 at 10:59 AM. Reason: Logged in and counted on my classes

  7. #7
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by AlphaFox View Post
    <snip>
    That sounds like a major hassle. No thanks.

    Costuming should not be designed to be inconvenient and hindering in creativity. A good costume system should be as streamlined and unrestricted as possible. Rift and WildStar have it right.
    (1)

  8. #8
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Naunet View Post
    That sounds like a major hassle. No thanks.

    Costuming should not be designed to be inconvenient and hindering in creativity. A good costume system should be as streamlined and unrestricted as possible. Rift and WildStar have it right.
    So using the current situation, how would you alter or fix it? Havn't played either of those games but something tells me the prisms are going no where. Were lucky we got what we did and only need the 1 type now.
    (0)

  9. #9
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by AlphaFox View Post
    So using the current situation, how would you alter or fix it? Havn't played either of those games but something tells me the prisms are going no where. Were lucky we got what we did and only need the 1 type now.
    One type? What do you mean?

    Only thing I think the prisms should be used for, if they must stay is saving a "costume set".

    Since you asked, here's how the Rift and WildStar systems work:
    1. Armor and weapon appearances are unlocked in a wardrobe that you can browse whenever you want. Once the appearance is unlocked, you no longer need to keep the item. In Rift, this unlock happens as soon as the item lands in your inventory and doesn't even soulbind the item (unless the item was already soulbound, of course). I like this a lot, as it encouraged friendly interaction between players trading armor pieces around. WildStar soulbinds the item, and you have to manually unlock it for a VERY small fee (just a couple silver).
    2. The wardrobe contains multiple costume sets. Rift allows you to unlock up to 51 different costume sets, while WildStar limits it to 12. To build a costume set, you just click on one and then start selecting armor appearances from the wardrobe.
    3. Both games do not restrict you to a particular armor type. A heavy armor class can costume light and medium armor, and vice versa. This allows for some really awesome looks and mix-and-matching.
    4. When you've finished picking out the different costume slots you want for your set, you just click a "save set" button and *poof* you have a costume set. This is the step that could consume glamour prisms if we really must have them. Just have the saving of a set require the use of a glamour prism. Any changes you make would require re-saving the set with another prism. These sets would also be independent of whatever job or gear you have equipped, so you don't have to worry about your "WHM glamour" messing up your "SCH glamour" like we do in the current system.

    The system is intuitive and streamlined and solves all of the major inventory issues with regard to having to store gear. It also allows for greater freedom in letting us dress our characters how we want. There's really no reason why we should settle for a convoluted, restrictive mess of a glamour system.
    (2)
    Last edited by Naunet; 10-10-2016 at 03:21 PM.