Quote Originally Posted by Annah View Post
^ This

It's literally the only dungeon we have in the game (Stage 2 Brayflox and Stage 2 Dzemael Darkhold) that has roaming mobs all over the place
It's the only example of old school dungeon (instance wise) that we have in the game, due largely in part to its forced difficulty if level capped. Not even those other dungeons come close thanks to that. The more that people hate on that place, the better the proof we have that we're just are not realistically wanting of dungeon/raid difficulty outside of Savage or Extreme... as if Steps wasn't evidence enough of that. Even if someone likes the challenge of the dungeon, but dreads the idea of pugs for it, it's just reinforcing the idea that we're better off without.