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Thread: Yokai Event

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  1. #19
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kallera View Post
    Once I heard what would be involved to get the items and the RNG that it would take, I resolved to not even start the quest. I didn't have much interest in Yokai, but this event would have made me needlessly angry, just as every other Atma-like FATE grind has done. Obsessive FATE grinding combined with RNG is this game at its worst, and I did not want to convey to the bean counters that I "enjoyed" the yokai event by completing it.

    The next time Level 5 comes out with a game that sounds fun at first, I'll remember this, and their twisted idea of "fun".
    All jokes aside, what irked me most about Yokai wasn't the grind, but the sheer lack of creativity. What little story there was for why the Yokai appeared was dull, the game cared far more about "your new friends" then I ever did and it boiled down to do the same old fates from ARR. Oh! But not those two zones we know y'all love to farm for EXP. Even if they added something silly like completing a number of fates spawned a a hunt-like Yokai we get to murder. And it drops more legendary medals. Events like this I'm just like... "If you're not going to even bother. Can't you have the design team make some new FF related minions instead? I'd rather just grind for those."
    (4)
    Last edited by Bourne_Endeavor; 10-07-2016 at 07:46 AM.