Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast
Results 71 to 80 of 88

Thread: Yokai Event

  1. #71
    Player
    ElasmoFan's Avatar
    Join Date
    Dec 2013
    Posts
    126
    Character
    Seirenes Seabringer
    World
    Faerie
    Main Class
    Machinist Lv 90
    While it may be optional, I don't think that excuses making it a long and tedious fate grind. I just hate that a lot of the time their default for something being "difficult" or "taking time to get" seems to default to fate grinding. I have no problems with something being hard to taking time but it seems like almost everything goes right back to fates, especially events. Even for a fate grind, this seemed a little over the top.
    (7)

  2. #72
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Alberel View Post
    It's interesting reading people speaking of feeling disoriented after completing the event. I had a similar feeling. For a couple of weeks I assigned myself a daily quota of medals to acquire until I got all the weapons, and my daily routine in game essentially revolved around the Yokai event. Once I finally finished everything I was at a complete loss for what to do. I couldn't even remember where I was at in my various other activities in game. I ended up just giving up and not playing much at all until 3.4 rolled around.
    I found it interesting as well, and went through the same thing. I even joked about it with my FC saying that after yokai was over, I would lose all purpose. I had a daily quota as well, and would feel guilty if it was not met, or if I decided not to log on for that day. Once it was done, it definitely felt like something was 'missing', but it didn't last long and I got back into the normal swing, or I rather should say: what I was doing before yokai.

    Though I wonder where my progression in the game would be at this point if not for the event, I don't dwell on it much. I don't regret the time I allocated towards completing it, especially since slow and steady progression is kind of how I work. :P
    (1)

  3. #73
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    It's not optional. If you want the rewards, you have no other option but to do this torturing boring quest.
    (0)

  4. #74
    Player
    Gumbercules's Avatar
    Join Date
    Apr 2012
    Posts
    552
    Character
    Gumbercules Thesecond
    World
    Hyperion
    Main Class
    Miner Lv 80
    next time I want a glowing sperm imma just microwave my testicles.
    (4)
    Last edited by Gumbercules; 10-07-2016 at 02:12 PM.

  5. #75
    Player
    UnaLihzeh's Avatar
    Join Date
    Sep 2016
    Posts
    45
    Character
    Una Lihzeh
    World
    Diabolos
    Main Class
    White Mage Lv 53
    Quote Originally Posted by Canadane View Post
    Considering the level sync, their gear wouldn't matter much.
    Serious question, if the item level scale perfectly down why do I personally do better damage and have higher MP/HP as a WHM using higher level gear, than i do of level gear? I mean, it's not that I'm bad at the game, I can finish certain level 15 fates in 30-45 seconds wearing item level 120 gear, so. I have never seen this happen with hoards of people geared of level.
    (0)
    http://unaineorzea.tumblr.com/

  6. #76
    Player
    Zomkei's Avatar
    Join Date
    Aug 2013
    Posts
    760
    Character
    Decayed Corpse
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by UnaLihzeh View Post
    Serious question, if the item level scale perfectly down why do I personally do better damage and have higher MP/HP as a WHM using higher level gear, than i do of level gear? I mean, it's not that I'm bad at the game, I can finish certain level 15 fates in 30-45 seconds wearing item level 120 gear, so. I have never seen this happen with hoards of people geared of level.
    When you're synced down you have the highest possible stats from your gear (for that level) and usually leveling gear doesn't have that much.
    (1)

  7. #77
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by ElasmoFan View Post
    While it may be optional, I don't think that excuses making it a long and tedious fate grind. I just hate that a lot of the time their default for something being "difficult" or "taking time to get" seems to default to fate grinding.
    Or another option for "dufficult/taking time to get" is to lock it behind old raids, like Wondrous Tails. It'll be like Blizzard upset people aren't running Icecrown Citadel any longer so they make current content that makes you run it .
    (0)

  8. #78
    Player
    UnaLihzeh's Avatar
    Join Date
    Sep 2016
    Posts
    45
    Character
    Una Lihzeh
    World
    Diabolos
    Main Class
    White Mage Lv 53
    Quote Originally Posted by Zomkei View Post
    When you're synced down you have the highest possible stats from your gear (for that level) and usually leveling gear doesn't have that much.
    Ahhh, that makes sense. Thank you.

    My original point pretty much remains then, it wasn't like I thought it wasn't scaled back at all or something. There is just clearly a difficulty change based on the kind of gear you have. Either way, I can now level other classes through fates again since the grinding hoards are gone, so I don't really care on the technicalities.
    (0)
    http://unaineorzea.tumblr.com/

  9. #79
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by ElasmoFan View Post
    While it may be optional, I don't think that excuses making it a long and tedious fate grind. I just hate that a lot of the time their default for something being "difficult" or "taking time to get" seems to default to fate grinding. I have no problems with something being hard to taking time but it seems like almost everything goes right back to fates, especially events. Even for a fate grind, this seemed a little over the top.
    Far as I'm concerned, "optional" has become an excuse the game industry likes to throw away to dodge criticism. Yokai is particularly egregious as we basically had a content drought throughout August and their solution was this event. If one good thing came from it, I finally picked up Saints Row 2 again. Needed a chill game after RNG hated me.
    (4)

  10. #80
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    Far as I'm concerned, "optional" has become an excuse the game industry likes to throw away to dodge criticism. Yokai is particularly egregious as we basically had a content drought throughout August and their solution was this event. If one good thing came from it, I finally picked up Saints Row 2 again. Needed a chill game after RNG hated me.
    I think you have the right of it. It's not just the industry either - it's something many consumers have come to parrot as well. As much as I enjoy the game and despite having a disposable income I'm finding myself increasing worried as a collector of minions, mounts and interesting glamour. Why am I worried? Simply put I dislike the rate at which interesting items are cropping up on the Mog Station as 'optional purchases' instead of being available in-game. I'm also not a fan of content being tedious for the sake of being tedious which is pretty much what the Yo-Kai event ended up being.
    (5)

Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast