Quote Originally Posted by goob View Post
I'm still a lowbie so I can't relate to healing in Savage raids, but was your comment a general reference to healing in PVP vs PVE or is there something specific in PVP in this game that makes it more difficult than one might expect?
It's less predictable and faster paced.

In PvE, everything is on a script. Once you know the patterns and attacks, you can practically heal in your sleep. The only exception is if you have a troublesome party that likes to make mistakes or stand in stupid. Even at the savage or extreme level, it becomes more of a numbers game than anything else. Assuming you have the stats to achieve a good result, you eventually fall into a routine for each fight. The better you memorize that routine, the better you'll do.

PvP isn't like that. Damage outputs and spreads are unpredictable, because you're facing live opponents. Tanks don't have enmity the whole time. There's no script to follow. There's no special attack indicators to look out for which televise when one or more players are going to take a big hit, etc. You have to think and act on the fly. There's a much heavier emphasis on reaction over preparation, and every fight is different.