Quote Originally Posted by Kaurie View Post
Guild Wars 2 removed the trinity. It was their worst mistake, in my opinion.
The end result? Everyone was a DPS with a few support abilities and the strategy for every fight was "Stack in the corner so mechanics can't hit you, wear only maximum glass cannon gear and DPS DPS DPS before you die". It made for very boring gameplay.
This.
Can't be fcked with it. When I did the first dungeon in GW2, I quit, literally, quit the game right after.
I like to support and some people like to tank, I don't think everyone on zerg mode is fun, at all.