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  1. #1
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    Quote Originally Posted by Taika View Post
    Thank you so much for linking this! I also linked this to the AST stat discussion thread. This kind of contribution is extremely valuable so we can have discussion based on actual facts.
    If someone in the healer community is handy with math, you can actually reverse engineer the formula to find the stat weights for healing output. I did some extremely rough math for the healers in my static and it was something like:
    7.68WD = 431 det =78 MND= 120 Crit (roughly, I'm not even sure if this is correct)

    bear in mind, this was using the highest Magic damage values for Midas. The weights will vary a little due to every secondary scaling multiplicatively with Magic Damage (i.e. the stat weights are different depending on if ur talking ilevel 240 vs 270 BiS)
    (0)

  2. #2
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    personal thoughts are

    crit/ss > det for an offensive build, hanging around in cleric as long as possible
    det/ss > crit for a defensive build

    i wont rely on crit for healing – even if it may look fantastic if you throw out a 14k vitra but well yeah... u know?
    ss on the other hand is way underestimated by most of the community, it really can save the day taking care of f.e
    tank busters and stuff or if you have to solo heal cause the 2nd healer is kissing the ground for whatever reason.
    (1)

  3. #3
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Crit also keeps your regens ticking harder on average, which does help how often you have to dip back into cleric stance. Crit really is the God Stat for every class, behind only primary attributes.
    (3)

  4. 10-08-2016 06:29 PM

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