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  1. #1
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Adding tips to loading screens would be a nice idea. It's present enough to not be overlooked, but not as intrusive or easily dismissed as the help topic system sometimes is. This can also cover more subtle nuances not easily taught, i.e. "With the exception of persistent area of effect attacks and proximity-based attacks, as long as you are not within an aoe marker when it vanishes, you will not take damage."

    Quick visual guides on mechanic markers might help too. For example, showing a picture of an enemy using Petrifaction and saying "The glowing red eye marker signals an attack players must turn themselves away from to avoid damage or negative status effects."

    It's hardly hand-holding to provide passive, but present, intuitive play guides. And no information is bad information, unless clearly intended to be so.
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    Last edited by ThirdChild_ZKI; 10-13-2016 at 05:18 AM.