Quote Originally Posted by Taika View Post
I meant that you should level your Conjurer (White Mage after 30) and Marauder (Warrior after 30) higher to get all the important cross-class abilities from them to equip on your Paladin. Similarly, your Bard friend should level Pugilist (Monk after 30) and Lancer (Dragoon after 30) higher to get at least Invigorate and Blood for Blood for his Bard.
Specifically, getting all of them for your Paladin would require getting CNJ/WHM to level 34, and MRD to 26.

Most of the conjurer skills aren't really all that useful for a tank, but having Stoneskin yourself is nice rather than having to rely on your healer to cast it on you. The skills you get from Marauder tend to be more useful. (Really, I think Conjurer was only tied to Paladin for stylistic reasons and the idea of Paladin being a holy knight. Functionally, in terms of what skills you'll want as a tank, it's not a very good fit. Getting skills from the other tank class is generally more useful.)

For your Bard friend, it would mean getting LNC/DRG to level 34 and PGL/MNK all the way to 42. (Yeah, the highest level cross-class skill in the game, and from a class where all other cross-class skills are gained by level 12. It's a long way to go just for Mantra. Some decide too far to be worth it, but if he wants access to everything, that's part of everything. And it is a nice skill to have.)


Quote Originally Posted by BigPaul View Post
how important is it that i need a apt or house etc.
Housing provides:
  • a place to decorate however you'd like
  • access to a stable where you can train your chocobo and/or change the colors of his feathers
  • a cheap teleport destination near one of the main cities
  • Houses allow for gardening. (Apartments give partial access to gardening using potted plants, but that doesn't allow crossbreeding the plants, so not all items are available.)

And houses can be shared, but apartments cannot.