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  1. #21
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    You know SE, you want to dumb down raids more? That is fine. Just don't call it Savage anymore. If my group, and several other groups can clear A9S within two hours without a strategy to back us up, that is not Savage.

    They say the dumbing down was to compensate the "complex" lv.60 rotations. I am going to call them out on this. They are going to go back to their charts and numbers and go "Ohh more people are beating it, that means it needs to be this way now." and keep it like this for 4.0.

    Don't worry guys, we will continue to dumb down Savage till it is easier than Story mode!
    (8)

  2. #22
    Player
    Emil_no7's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    14
    Character
    Kaine Aerie
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    The game needs a midcore difficulty like actual Creator Savage and other hardcore like previous Savages. All players happy.

    Alexander normal is a joke that doesnt fill anyone, have its utility to gear up and see the story but after you clear it the first day its not very challenging. I hope they'll have enough resources to do this en 4.0.
    (4)
    Last edited by Emil_no7; 09-29-2016 at 11:04 PM.

  3. #23
    Player
    Greydor's Avatar
    Join Date
    Sep 2013
    Posts
    304
    Character
    Greydor Hylian
    World
    Gilgamesh
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Emil_no7 View Post
    Alexander normal is a joke that doesnt fill anyone.
    Have you used duty finder recently? The raid may be a joke in theory, but once duty finder is involved, your challenge is the playerbase - not the raid. And the devs can't fix players who are unsure of their roles, responsibilities, and moderate rotations.
    (16)
    Last edited by Greydor; 09-29-2016 at 11:20 PM. Reason: Grammar

  4. #24
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Emil_no7 View Post
    The game needs a midcore difficulty like actual Creator Savage and other hardcore like previous Savages. All players happy.

    Alexander normal is a joke that doesnt fill anyone, have its utility to gear up and see the story but after you clear it the first day its not very challenging. I hope they'll have enough resources to do this en 4.0.
    Story mode is cleared within a day for most people, then becomes a chore the first month to fight other people for parts. After that people usually just abandon it. But hey, screw proper raid structure if it means people get their story, right?

    Quote Originally Posted by Greydor View Post
    Have you used duty finder recently? The raid may be a joke in theory, but once duty finder is involved, you're challenge is the playerbase - not the raid. And the devs can't fix players who are unsure of their roles, responsibilities, and moderate rotations.
    That is because this game has a pretty bad learning curve. Nothing besides the Primal EX of the month prepares you for raiding. Not to say it would magically make players better, but the effort to make people better is minimal on the developer side. This game caters to bad players, not casual/midcore/hardcore.
    (6)

  5. #25
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Greydor View Post
    The developers ran into issues of people quitting the game and statics breaking up because the last content was too hard. The front page of the FFXIV Reddit even had a tremendously upvoted picture of a raid group that finally cleared A8S hours before 3.4 hit! You have to keep in mind that SE requires to keep 99% of the game interested, and has a goal of pleasing the 1% that outperform everyone else. Quite frankly though, if you're a world-clearer, top (metric) individual, and you don't find this game a challenge, by all means, there are other games out there that may challenge you.
    Pretty much this. Say what you will about the skill level of XIV players or whatnot, but realistically, Gordias/Midas clears were too freaking low and this looks to be remedying that. Nobody should care that it's too easy for "some" people - it shouldn't be "too hard" for MOST people.
    (29)

  6. #26
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Velhart View Post
    After that people usually just abandon it.
    Next relic step is coming
    (2)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  7. #27
    Player
    Emil_no7's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    14
    Character
    Kaine Aerie
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Greydor View Post
    Have you used duty finder recently? The raid may be a joke in theory, but once duty finder is involved, you're challenge is the playerbase - not the raid. And the devs can't fix players who are unsure of their roles, responsibilities, and moderate rotations.
    I dont mean to remove normal mode, but we can't rely on that players. The game needs 3 different difficulties imo.
    (4)
    Last edited by Emil_no7; 09-29-2016 at 11:16 PM.

  8. #28
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Creator Normal is pretty easy, just more unforgiving than usual especially A11N with lethal mechanic combinations at some points which can cause a wipe in about 5 seconds. I found that one harder than A12N.

    Adding an inbetween difficulty seems a good solution but fighting the same 4 bosses on 3 different difficulties sounds kind of tiring.
    (3)

  9. #29
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Greydor View Post
    From the FFXIV Gamescom Interview (Source Here, 9/2016):Author (a player):
    "Hey YoshiP, I love FFXIV, but it's hard to keep playing your game (because of the lack of content) and now I'm taking a break here. Sorry for asking this but is there a way or a reason to keep playing? or anything that can you teach me how to keep my motivation for playing your game?" - A player asking Yoshida during Gamescom

    Yoshida:
    "It's alright not to play it everyday. Since it's just a game, you can stop forcing yourself if it's hard on you to keep that up. Rather, it'll just pile up unnecessary stress if you limit yourself into playing just that one game since there are so many other games out there. So, do come back and play it to your heart's content when the major patch kicks in, then stop it to play other games before you got burnt out, and then come back for another major patch. This will actually make me happier, and in the end, I think this is the best solution I can answer for keeping your motivation up for the game."
    That... isn't a great answer. Granted, it's understandable for people to get a little drained a couple weeks or even a month before the next patch. The concern some have now is if Savage goes down fast, then a six month raid couldn't eve last half that time. Now we don't yet know how midcore players will handle it. So, again, it's too early to judge. But it's still a fair to consider.

    Nonetheless, let's say Savage does go down fairly easy. Would you say basically the entire patch being completed within a month and a half is good for the game's longevity? The midcore playerbase is much more comparable to the casual crowd in terms of numbers. If even they start to run out of content early. That isn't good.
    (4)

  10. #30
    Player
    MeridaQ's Avatar
    Join Date
    Jan 2014
    Posts
    522
    Character
    Merida Quigg
    World
    Ultros
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by loreleidiangelo View Post
    Pretty much this. Say what you will about the skill level of XIV players or whatnot, but realistically, Gordias/Midas clears were too freaking low and this looks to be remedying that. Nobody should care that it's too easy for "some" people - it shouldn't be "too hard" for MOST people.
    I agree that knocking down the difficulty was a good choice. I used to raid a lot and cleared Fcob and Gordias before nerf/echo. With that in mind there were few groups on my server that did and many of them raided three days a week. Yes, we might not be top tier but people are trying hard and putting in a lot of effort towards clearing. Most people should have fun, most people should be given a chance.
    (5)

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