If people want to clear it that fast, let them. Why care. The rest of us will just enjoy the content and do it at our own pace. There is really no need to worry about it.
If people want to clear it that fast, let them. Why care. The rest of us will just enjoy the content and do it at our own pace. There is really no need to worry about it.

I welcome the change.



The current difficulty of Normal mode is easier in mechanics, but harder in the dmg received.
But there is less penalty for constant deaths too, which throws out the high dmg penalties.
If the penalty of death was higher, I'd say I really enjoy normal modes increased dmg (mainly because I play tank, and I liek playing defensively)
And the savage modes difficulty feels great to me as well. Except turn12.
Honestly you should be spending turns 9-11 gearing up and getting ready for the last fight.
The last fight should always feel like a distant possible victory, and for ppl who cant clear it, they can always gear up on the prior floors.
For final fights, bring back midan/gordias final fight difficulties.
Otherwise, keep this lowered difficulty.
CLAIRE PENDRAGON



Just a question, didnt the world firsts etc groups complain about the last teirs DPS check? I vivdly remember that thread on here, though I didnt post in it.
The complaint was that gear was needed to clear the final turn(s?). They said that they should only need skill to clear it. This was iirc 40ish hours after release or something.



Posting on my phone is maddening. Hopefully my posts are readible. Cant edit them


Looking at world first groups isn't a good way to judge how difficult something is. Usually world first groups spend 16+ hours a day doing the raid. A8S was beat 6 days after the patch was out so really not much different I am sure the majority of the playerbase will still have a really hard time beating A12S
Lol. No. A8S was beaten on the first day of the 4th week after the patch (Day 29).
This was the day they were able to buy tome weapons (and upgrade them). From what I have read, they should had at least 6 upgraded weapons and alot other gear on this day.
Last edited by KarstenS; 09-30-2016 at 03:39 PM.
A8S savage was cleared in 17 days, its A4S that took around 30 days
Still more than 6 days and way more than 2 days.
But just to remember what Yoshi P did say some time ago about the difficulty of creator savage:
SourceY. Firstly, the DPS checks for Gordias were too high so we shifted the difficulty of Midas by "making the players dance" and we overdid that too. Regarding Midas, Let's just say the level cap was still 50 and you could use the level 50 rotations. I think the clear rates would have been way way higher. After checking the data and logs, we noticed "Understanding the mechanics,judging,dodging and maintaining the level 60 rotations on top of that" is what created the enormous gap between players. There are a lot of buffs you need to manage and maintain and not only that, but the phase transitions or enemy mechanics disturb that rotation. This led to requiring players to flexibly judging in certain situations. Back in binding coil of Bahamut, there were some harsh mechanics, but the difference in rotations directly slashed the gap in difficulty. It's too late to change the rotations during the 3.x series so we'll lower the difficulty of the final tier of Alexander instead.
In a later Interview he also clarified, that "Savage" is content for the 1 digit percentrange and not for everyone.
The balance of creator savage is more like a band aid fix because of the rotation issues, they cant fix before the expansion. From what he did say, they don't have plans to repeat this in 4.0.



It's topics like this back when final coil was cleared that birthed gordias, the worst raid ever that absolutely decimated the raiding scene. Is that what you want? The difficulty of the creator is good, great even, and I'll gladly take several more tiers of this kind of difficulty to build back the endgame playerbase than see it all fall apart again because some whiny guys on the forums were mad about people being able to clear content.
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