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  1. #211
    Player
    TheJarvisMan's Avatar
    Join Date
    Aug 2014
    Posts
    137
    Character
    Sym Sol
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Honestly, I'm very fine with where it is right now.
    (5)

  2. #212
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    Pasquale, you sound oblivious to the fact that Gordias, and to a lesser extent Midas caused more damage to the community than good. I'm (not sincerely) sorry you don't find this round challenging, but to brand it part of the other 99% of content is rather patronising to many, I'm sure. We had to endure agony for a year, can you endure a "breeze" for half while they fix it?
    (5)

  3. #213
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    Lol wtf this community. Too many armchair raiders passing judgement on stuff they've never done. Y'all haven't learnt a thing since the FCOB complaint fest huh?
    I'll give a hint, moronic threads like this was what birthed Gordias.
    (10)

  4. #214
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Yallaid View Post
    all this does is remind me: why is the camera work during cut-scenes so much better back in 1.0??
    Tanaka's vision for 1.0 was to have fully voiced and fully storyboarded cutscenes for missions since he never accomplished that in XI. Yoshi-P doesn't share this sentiment, and instead defaults to having people do emotes and sometimes gets the guy who animated the Hildibrand cutscenes to animate stuff in the MSQ. Unfortunately, it's animated the same way as the Hildibrand cutscenes, so it looks really strange (especially compared to the 1.0 cutscenes).

    So, basically, don't expect to ever get this quality back in our cutscenes.
    (4)

  5. #215
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by SpookyGhost View Post
    Tanaka's vision for 1.0 was to have fully voiced and fully storyboarded cutscenes for missions since he never accomplished that in XI. Yoshi-P doesn't share this sentiment, and instead defaults to having people do emotes and sometimes gets the guy who animated the Hildibrand cutscenes to animate stuff in the MSQ. Unfortunately, it's animated the same way as the Hildibrand cutscenes, so it looks really strange (especially compared to the 1.0 cutscenes).

    So, basically, don't expect to ever get this quality back in our cutscenes.
    I want to emphasize how this isn't a bad trade-off. Anyone who played 1.0 can tell you that while the game was certainly visually very impressive, there was pretty much no gameplay. Under the old direction we'd probably have a fully animated MSQ and nothing else.

    It's not hard to think about what could have been. Just seeing that Gaius vs the Scions fight is holy jesus amazing, but we got to allocate our money somehow.
    (0)

  6. #216
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    I don't understand why people think having 3 difficulties is somehow magically going to work.

    I came from a game that did exactly that for a year and it didn't do anything to slow down the death of the game. If anything, it accelerated, although it had far less to do with the difficulty options and far more to do with how completely bullshit the content design in general was at that time period (to the point where it stretched class discrimination to a whole new level). Nobody even appreciated the system while it existed and nobody appreciated it after the devs did away with it a year later - because all that really happened was that the hardcore talked down the midcore so hard that the 'medium' difficulty content was quickly reclassified into 'casual' in the eyes of the community.

    We already had something like that happen very recently, actually. People had called Wiping City 'midcore' content during the first two weeks. Now that sentiment is gone because 'lol 24 man raid', even though it's still very challenging for the vast majority of public duty finder parties out there.

    One could argue this thread's very existence is an effort to do the very same to this raid tier, which is completely and utterly disgusting in every way imaginable.
    (5)
    Last edited by SaitoHikari; 10-01-2016 at 01:17 PM.

  7. #217
    Player
    Baguette9's Avatar
    Join Date
    Sep 2015
    Posts
    9
    Character
    Anim Gyra
    World
    Excalibur
    Main Class
    Botanist Lv 60
    Quote Originally Posted by Pasquale View Post
    Also now u can easy clear everything ilv 250 there is no even need fore tome gear anymore.. Not even the primal weapon is needed.. For people who says wait to see the clear rate.. Man u can set the difference betwen gordias and midas to 20/30% .. Creator is 80% easier than midas cuz there are lack of wipe raid mechanic and total 0 dps check
    So, why haven't you cleared yet, if it's so easy?
    (2)

  8. #218
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by SaitoHikari View Post
    We already had something like that happen very recently, actually. People had called Wiping City 'midcore' content during the first two weeks. Now that sentiment is gone because 'lol 24 man raid', even though it's still very challenging for the vast majority of public duty finder parties out there..
    Did they? That is surprising.
    (1)

  9. #219
    Player
    Auteur's Avatar
    Join Date
    Mar 2014
    Posts
    133
    Character
    Vardy Davout
    World
    Coeurl
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by CookieMonsta View Post
    Lol wtf this community. Too many armchair raiders passing judgement on stuff they've never done. Y'all haven't learnt a thing since the FCOB complaint fest huh?
    I'll give a hint, moronic threads like this was what birthed Gordias.
    Precisely, good grief but as Yosh-P said there's a "silent majority" out there that needs to stand out against this small but vocal minority of "hardcore" players. Look, to the hardcore people, if you want to play a game that gives you proportional reward to time spent in game, go play a F2P grinder MMO, that's exactly what they're built for. This game, unlike the F2P games, is not meant to be a second job and I'm sure a lot of people playing FF14 would prefer that it not emulate the Korean grinders.

    To the hardcore people, as Yosh-P said, go play another game. Go play Black Desert, Archeage, etc. But, I believe honestly there's a lot of the "big fish, small pond," some of these "hardcore" folks playing this game are secretly too scared/afraid to compete against their likeminded brethren, and instead try to impose themselves on all of us here.
    (2)

  10. #220
    Player
    Yallaid's Avatar
    Join Date
    Nov 2013
    Posts
    140
    Character
    Yal Aid
    World
    Excalibur
    Main Class
    Archer Lv 70
    Quote Originally Posted by SaitoHikari View Post
    I don't understand why people think having 3 difficulties is somehow magically going to work.
    i'd just like to point out that I didn't provide a 'magical' explanation for why 3 difficulty tiers would be a solution to the problem this thread is about.

    I said that having 3 tiers reasonably follows because there are 3 distinct classes of players who can be expected to want to participate in end-game raiding:

    1. players who do not want to raid but wish to clear the content (battle and cutscene) associated with it
    2. players who want to raid but are less capable
    3. players who want to raid but are more capable

    i think that having 1 or 3 tiers could work. but having only 2 is especially unbalanced and leads to people feeling left out, which is why i think these discussions have become more heated and accusatory than they were during the 2.x days.
    (2)
    Last edited by Yallaid; 10-01-2016 at 02:19 PM.

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