Someone on reddit used the data explorer and found when you complete your level 40 mission you unlock the new GC rank.
https://www.reddit.com/r/ffxiv/comme...ting_level_40/
/Thread
Wow, not allowed a discussion about the subject anymore now? >.> Discussion doesn't mean one person states a fact.Someone on reddit used the data explorer and found when you complete your level 40 mission you unlock the new GC rank.
https://www.reddit.com/r/ffxiv/comme...ting_level_40/
/Thread
Ah. I have 8 myself, but I'm alright with how they are. My girlfriend on the other hand... she's been trying to hunt down some very specific NPCs.
I told her to just hire some to have 8/8 that she can switch out, I told her she could always dismiss them... but I wasn't 100% when I said that. Got scared for my life for a moment there, lol.
Last edited by Kallistra; 10-02-2016 at 05:06 PM. Reason: whoops, forgot one
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Married Selli 2020
This doc received an update since someone datamined all the stats for all the units levels depending on their job. So manually setting the stats of your units is already obsolete. Same for the required missions' stats, we have everything 'til Lv.35.Hi, Thanks a lot for the tool development. I was asking the community before but seems most were clueless even to how complex the issue is, such as choose which 4 members out of 8 particular members, how to plan the 3 training sections...
So far, I'm using someone's Google Sheet to do the calculation, but your interface definitely looks much clearer.
Thanks for your help to the community.
PS... is it possible to put a 9th placement as "new enlistment"? Since you have to recruit or dismiss the first new enlistment in order to see next new enlistment, so one more place is ok... since new enlistment maybe can dramatically change everything...but, by doing so, will increase your data array tho @@:::
But there's still room for improvements. For example, this doc from /u/FFXIV_Machinist makes you choose your recruits via their names... but that doesn't serve any purpose since you can change the class of your recruits, meaning that the link between the name of a recruit and its class isn't set in stone. Another thing is that toggling recruits in and out quickly isn't possible on that doc, you have to go down each dropdown list.
And I'm pretty sure that sooner than later we'll see real "squadron solvers" where you put all your raw stats and the tool tells you what's the best combination.
If you'd have bothered to read the thread, you'd have noticed that the discussion is obviously not solely about unlocking the rank.
There is much left to discuss, but you're certainly free to go.
Last edited by Resolute_Hunger; 10-03-2016 at 09:00 AM. Reason: Typo.
We are Valkurm Dunes from Gilgamesh, blasting off at the speed of light! Surrender now or prepare to fight!
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