Quote Originally Posted by Lienn View Post
A point ppl isn't taking into consideration is the medicines...it's very possible of them thinking about making a "self-healing" system and this is why only 1 heal is needed.

You see...at 2.0 concept art is showing over 140 potions at action bar...which is meant to be a 999 stack, AKA "use-all-the-time" stuff...very different from FFXI where meds were very situational.

I believe that they might be planning it in a way WHM may only heal in emergencies, all other time just focusing on buffs and status affliction healing.

It was already about time of them to play fair with us and show at once the actions of classes AND jobs...it's much easier to understand stuff when you don't have to guess/assume 90% of the scenario. :/
I can hear the rage already...