Quote Originally Posted by Keith_Dragoon View Post
Yea I understand that but the question comes in, will they adjust emnity to coincide with the single tier spells since we can't downgrade our heals to pull less hate we are kinda trapped into the dropping cure nukes for any and everyone who gets cured instead of a nice buffer to ensure death does not come knocking for them sooner. Ontop of that the MP cost depending on how they execute it will either be too low or too high unless they settle on a middle-ground ammount of MP for said spell.
The thing is, just because tiers are removed that does not indicate that healing spells will be condensed into one.

If the characteristics of each new healing spell are different enough, treating them like different tiers of the same spell wouldn't make much sense in my opinion. What we will most likely get is three spells, low MP cost medium MP cost and high MP cost with varying characteristics. Every one of them will retain their usefulness at any given level considering they will grow in potency automatically.