Quote Originally Posted by zaviermhigo View Post
As of right now I'm okay with the scaling of potency, but I still have my concerns, will mp cost be the same? If so will we have less mp? Because it would seem sort of OP to be able to cast a cure for 8 mp and have it cure for 800hp at level 50, while still costing 8 mp. If the mp does increase as potency increases wouldn't this be problematic for the UI, or would there be a preset level 1-10 cure costs 8, and level 11-20 cure cost 12, and such. The choice to use the lower tier is now completely gone, does this mean hate will be rebalanced around this, I think it should be, because if not, the enmity minus gear on my belt won't be enough to keep me pulling hate from curing, I might have to go fetch some of those stronghold pieces like the head :/
It's clearly stated in the announcement that mp cost and potency will both scale with the level of your current class.