It's clearly stated in the announcement that mp cost and potency will both scale with the level of your current class.As of right now I'm okay with the scaling of potency, but I still have my concerns, will mp cost be the same? If so will we have less mp? Because it would seem sort of OP to be able to cast a cure for 8 mp and have it cure for 800hp at level 50, while still costing 8 mp. If the mp does increase as potency increases wouldn't this be problematic for the UI, or would there be a preset level 1-10 cure costs 8, and level 11-20 cure cost 12, and such. The choice to use the lower tier is now completely gone, does this mean hate will be rebalanced around this, I think it should be, because if not, the enmity minus gear on my belt won't be enough to keep me pulling hate from curing, I might have to go fetch some of those stronghold pieces like the head :/
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