I'd guess you're missing the spells that make Conjurer, you know, an Elementalist? Conjurer is not the White Mage, White Mage is...Hmm. . . CNJ abilities (pulled out of my arse).
1. Wall (there's Protect and Shell together)
2. Stoneskin
3. Cure
4. Esuna
5. Holy (astral DD spell)
6. . . .Un-holy? (Umbral DD spell)
7. Soughspeak
8. Raise
9. Sleep
10. . . .
So, yeah, maybe I'm missing something, but that seems to cover the essentials. . .
I have a bad feeling reducing it down to only 15 spells is going to be a problem.
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