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  1. #1
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    I am hesitant on it, it is very anti Final Fantasy to me, but this is how every other mmo is. But if you think about it, it makes sense.

    How often do people use say raging strike 1 over 2, and say scourge 1 over 2. So people naturally replace the lower tiers with higher especially since most think even share a global cooldown.

    SO remove all tiers and make things grow with you... issue is square better make the animation change as you get higher. None of this rank 2 animation crap at endgame. (honestly this is my biggest fear) So thunder at say rank 50 better look different that at rank 1-2 or what ever they changed those spells to.

    I have to see it or get alot more info on it before I can judge if it is a good move, or something that will piss me off and alot of other ppl.
    (2)

  2. #2
    Player
    Cycloptichorn's Avatar
    Join Date
    Sep 2011
    Location
    Ul'Dah
    Posts
    448
    Character
    The Cyclops
    World
    Cactuar
    Main Class
    Gladiator Lv 44
    Quote Originally Posted by Xatsh View Post
    issue is square better make the animation change as you get higher. None of this rank 2 animation crap at endgame. (honestly this is my biggest fear) So thunder at say rank 50 better look different that at rank 1-2 or what ever they changed those spells to.

    I have to see it or get alot more info on it before I can judge if it is a good move, or something that will piss me off and alot of other ppl.
    Make sure you wait till 1.21 to make this determination - they specifically said that animations will be reused in 1.20 as much as possible.
    (0)

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