Quote Originally Posted by Shikaree View Post
This is a very good way of putting it. FFXIV needs to introduce more to the style of healing than just cure bombing.

Now for black magic and the whole managing hate thing, I think it's poor form if a mage has to hold back spells because of an any moment turn and 1 hit KO situation. Spells need to be balanced more in line with weapon skills, both need to be able to keep consistent damage outputs. But tank threat also needs to be balanced so they can keep up more with their own hate ability in a highly active environment.

The battle system is really far from being completely overhauled, too early to complain yet this will ruin hate meters, this will ruin magic damage potency by removing tiers. Classes should get appropriate abilities to also tailor to their own skill set, maybe White Mage will get less enmity on cure as well as better potency (or even the mini stoneskin to cures mention). While expensive in some cases, materia also can be bound to equipment to lessen your hate output or influence more damage to a certain element type.

Just wait and give them time, they're trying new and hopefully refreshing ideas for a "new" game.
this a situation where they are asking for feedback before they completely commit in everyway. So now is the time to voice concerns, they may use it, they may not, but all we have to do is make it clear the problems we see so they can solve the ones they didnt anticipate, or slightly alter the overall direction. No developer is infallible, thats why most end up balancing things through feedback from multiple sources.

This is not the wait and see time, although i will admit without the skill lists, we dont have all the information to form a complete picture. Still, imo we should comment on what is presented so they can have more time/feedback to mess with.