Last edited by KaiKatzchen; 11-24-2011 at 02:25 AM.
I'm just a bun boy, doing bun boy things.
I believe guild marks should go to guild shops where you can buy practical items for your class and some class specific armors sold at guild. Alot of new players will probably look to the guild to learn more about their class, and its kinda disappointing when you find out theres nothing there for you to get. I want to keep my guild marks.
I'm ok with doing away with guildmarks in favor of traits just because the system started to get screwy for obtaining guildmarks when you were leveling more than one class from the same city, it was impossible to get archer marks for a while because they kept giving me conj marks then vice versa. I'm glad some of the reasons why I leveled up archer (reduced enmity for my mages) are turning into just regular abilities and not traits.
As far as exchanging into what, give us an option till 2.0 comes out to slowly convert our marks to seals or gil. But they would have to immediately phase out methods of obtaining guildmarks, the year is just for the lazy people and to make sure you don't hit seal cap, plus there might not be much to buy with seals for some people, i for one would always buy a crafters/gatherer's grace!
The idea of having/going to a guild should be made cooler, more class quests, better rewards, more incentive to do them. The only reason to do class quests was to get your higher guildmark abilities (i loved the 6 quests I've done for cnj/thm combined but really no other purpose to them). When you think about the lore changes for 2.0, they could drastically change the guilds also, making them more useful beyond the guildmark system
I think they should allow us to keep guild marks to spend on housing in some form, looks like KaiKatzchen is guna end up with a mansion.
Also they can give us an npc converter who can exchange marks into either company seals or gil. If people no longer need their marks for what ever is planned with the guilds, they can exchange them for something else.
I'm sure this has been mentioned in the thread already, but here goes.
Easiest solution: Marks go away, no compensation.
Gil solution: Convert marks of all types to gil. Not very rewarding, but it's something. An NPC may need to facilitate this.
Consummable solution: An NPC who accepts guild marks appears. Marks can be traded in for consumables, dyes, catalysts, shards, and/or crystals. Consumables such as restorative and enhancement potions, dark matter, and such. This route avoids the company seal merge. Marks may be converted all to one type to easier facilitate this NPC. This suggestion was in place so that rather than adjusting the menus of each guild desk to accept guild-specific marks, to consolidate all of these adjustments with one NPC that can accept any mark (even if that means he/she has 17 menu choices to reflect each class.
Company Seal Merge: An NPC can exchange marks for company seals. This would be for players who have not yet joined a company, so they are not be penalized by losing all their marks (i.e. new players, returning players, on-the-fence players). A company seal cap should still be implemented to prevent an overabundance of seals. Especially in the case of a 1:1 ratio. Otherwise, if the cap is removed with a 1:1 ratio, with this method announced in advance, players would have the most efficient way of gaining company seals. Company seal generating activities and rewards as well as existing seals would/should be adjusted to reflect this if such comes to pass.
People keep saying they already decided to nix them. Where did that come from? Last I read, Yoshi-P mentioned that they were only considering nixing them, and how to reimburse if they decided to. Please show me the quote.
I know, which is why I said "traits were supposed to be for", because they are being removed. I would like to see them used for individualizing though. Maybe battle stances to enhance one play style or another, such as a stance for Def+ Eva- or Def- Eva+, Matk+ Mdef-, etc.
change for materials for crafters!
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