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  1. #1
    Player
    Sarchy_Warchy's Avatar
    Join Date
    Mar 2011
    Posts
    71
    Character
    Sarchy Warchy
    World
    Coeurl
    Main Class
    Scholar Lv 64

    So rank 50 players will have 25 skills to use?

    After reading the Part 1, release just this morning, It says we obtain the 15th skill at level 50 AND we are allowed 10 skills from another class. Now, are we also keeping the slot cost limit where each skill costs 3 points and we get 1 point every level? OR are they abolishing that too?

    tl;dr: lvl 50 classes will have 25 actions and 10 passives at their disposal? o.O
    (0)

  2. #2
    Player
    SnickleWhiskers's Avatar
    Join Date
    Nov 2011
    Posts
    245
    Character
    Loridion Lenchvire
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Plus your job skills when those get put in.
    (0)

  3. #3
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    From the Dev Post:

    "Action costs will be abolished. Instead, a cap will be imposed upon the number of actions from other classes that can be set. The cap will be determined by the level of your current class."

    So there is no more cost per ability just X number abilities able to be equipped based on your level.


    As for the 25 abilities and 10 passives, that is about what you could use now actually. I think 7 passives was the limit though.
    (2)

  4. #4
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    no from what i understand action point costs are going the way of the dodo. one action takes up one slot end of line.

    15 non negotiable class skills, 10 player chosen cross classed skills, and the 10 class traits.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  5. #5
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Griss View Post
    no from what i understand action point costs are going the way of the dodo. one action takes up one slot end of line.

    15 non negotiable class skills, 10 player chosen cross classed skills, and the 10 class traits.
    And the rest are for quest skills
    (0)

  6. #6
    Player
    SnickleWhiskers's Avatar
    Join Date
    Nov 2011
    Posts
    245
    Character
    Loridion Lenchvire
    World
    Sargatanas
    Main Class
    Archer Lv 50
    "First of all, there's a series of job quests in the pipes. For example, to become a paladin, you'll need to be at least a level 30 gladiator and complete the first paladin job quest. After which, additional job quests will be unlocked every 5 levels. "

    Depending on how much they raise the level cap that adds up to 29 abilities total.
    (0)

  7. #7
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    I am thinking that job actions will cut into the maximum amount of cross classed actions.
    (1)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  8. #8
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    OP didn't read the whole thing, then makes a post asking a question that was answered? Sounds typical.

    /thread since the OP's question was answered.
    (0)

  9. #9
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Felis View Post
    And the rest are for quest skills
    yep seeing as jobs will have 5 skills it totals up to 30 which is how many hot bar slots we have
    (0)

  10. #10
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by SnickleWhiskers View Post
    "First of all, there's a series of job quests in the pipes. For example, to become a paladin, you'll need to be at least a level 30 gladiator and complete the first paladin job quest. After which, additional job quests will be unlocked every 5 levels. "

    Depending on how much they raise the level cap that adds up to 29 abilities total.

    actually 30 if you unlock a skill on the level 30 quest
    (0)

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