Quote Originally Posted by RiceisNice View Post
Squadrons: ... For something that they've previewed for a long time now, this implementation feels more of a build-up/set-up for future implementation.
Because that's what it is. Squadrons are supposed to be able to join us in duties, but that part isn't ready yet. So in the meantime we get to recruit the team and train them. (It actually works out ok being piecemeal like this, since we'd want them leveled and trained up to our level before taking them into dungeons anyway. If we were given both parts of the feature at once, people would complain about how long it takes to get our squadron up to a useful level. This way, we can have them at a useful level by the time we're given a use for them, so when it comes we can get right into it.)


Quote Originally Posted by RiceisNice View Post
Though I will say I'm a little bit bothered by how they straight up said "hey u, we need you to command some adventurers, here's your desk and everything". That entire promotion/passage of rite was incredibly rushed and expedited.
Though I'm generally quite happy with how the squadron is set up so far, I agree about unlocking it. That was really rushed, not even a proper quest. That part really should have been handled better.