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  1. #111
    Player
    kaptainpancake69's Avatar
    Join Date
    Jul 2015
    Posts
    92
    Character
    Tossed Salad
    World
    Cerberus
    Main Class
    Rogue Lv 60
    I've played WoW since Vanilla, and I did the first 3 dungeons in Legion and almost fell asleep. The story is comically bad and feels like a scripted Call of Duty sequence.

    I was always a fairly decent PVP player but I can't run around a pillar in arena for 8 years in a row it gets boring, and killing bots in BGs is no fun. Only rated BGs show potential.

    Speaking of which, I botted the title conquerer and of the horde myself in WoW.
    (0)
    Last edited by kaptainpancake69; 09-30-2016 at 04:19 PM.

  2. #112
    Player
    kaptainpancake69's Avatar
    Join Date
    Jul 2015
    Posts
    92
    Character
    Tossed Salad
    World
    Cerberus
    Main Class
    Rogue Lv 60
    Quote Originally Posted by KeluBehemoth View Post
    In every other major MMORPG ever released, crafting and gathering have never been considered core content in the game and have always been secondary. Arguing crafting and gathering is like my mother telling my child self "If you're bored why don't you go clean your room". Its something to do yes, but I don't find it fun. I play games to do enjoyable things.

    And yes, on occasion I do craft and gather. Challenge logs? Not very enjoyable. I sort of just let them get taken care of while I play the game. No real reward.

    Anyways this thread is completely off track.

    TL;DR The world does not feel alive or vast in the slightest. SE pls fix.
    I don't craft at all, but the depth and options of FF crafting are vast. There are whole single player games based on crafting like the Atelier series on PlayStation. There is NOTHING wrong if a person spends 90% of his WoW experience crafting.

    Actually that's one thing FFXIV nailed, because being a crafter as a playstyle is a viable option to enjoy the game. FF needs more unique stuff like that.
    (1)

  3. #113
    Player
    FyrmurlFloerasksyn's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    316
    Character
    Roegadyn Masterrace
    World
    Tonberry
    Main Class
    Ninja Lv 70
    I haven't played WoW for too long, but after my time in WoW, i can already tell that XIV is leagues above it.
    (0)

  4. #114
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Chiramu View Post
    All these people keep talking about old WoW, Legion doesn't have any bloated stats. Why not compare FFXIV to Legion instead of past WoW expansions? Or you want to compare Heavensward to The Burning Crusade?

    Sounds the same lame excuse of, "FFXIV has a better story". Well, no tanymore. Legion has kicked it up a notch and the story telling is amazing. FFXIV has to pull its' socks up and see what Blizzard has brought into WoW instead of thinking WoW is still on TBC.
    Legion is pretty good. However really till we see what the next FF14 expansion holds since realistically those are the two expansions which will be in real competition. The other factor is wether Blizzard can sustain the quality of its launch expansion. FF14 has been very consistent in the release of content while Blizzard has been fraught with content droughts and disappointing releases (6.1). Blizzard did very good with Legion but its still in question wether they can sustain that, particularly as they start to work on their next expansion.

    Regardless both games will always have their own pros and cons. Legion isn't universally better than HW. However, as is the nature of large groups of people, the pros and cons that people value will differ depending what you value in a game. In some cases they will be in direct conflict.

    I also don't think WoW can claim to have a better story yet. While its been very enjoyable and far tighter than in the past, it has still been fraught with errors, retcons and inconsistencies and their messiah treatment of Illidan is so corny its painful.
    (1)
    Last edited by Belhi; 09-30-2016 at 04:42 PM.

  5. #115
    Player
    kaptainpancake69's Avatar
    Join Date
    Jul 2015
    Posts
    92
    Character
    Tossed Salad
    World
    Cerberus
    Main Class
    Rogue Lv 60
    I think FFXIV has a major issue now that Legion is a much better expansion pack that WoD. But FFXIV needs to vastly improve, but it needs to do it in it's own manor without looking at Legion as template to copy.
    (0)

  6. #116
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Duelle View Post
    I got shot down during 1.2x for daring to suggest Hallowed Ground/Invincible be removed or nerfed because PLD having an invincibility forces EVERY tank to have an invincibility to compete.
    Actually, no, it doesn't. The problem is not with the existence of Hallowed Ground, but in the raid design to make HG mandatory. For example, in A1S, you have to use HG on one of the Plasma because you other skills would all be on CD. While DRK and WAR could keep Holmgang and LD safe for when things go really sour.

    Every job should have one ultimate skill, but there's no need to be the same. After all, WHM is the only job with an instant full heal.
    As a sidenote, in FFXI, PLD was the only tank to have an Invincible buff, yet it was frequently the less prefered tank. And Invincible was frequently used to gain massive enmity (After a party wide Benediction) instead of just preventing damage.

    As for Swiftcast, it's the same as Provoke. You don't have much option on what to do with these skills:
    • Not include them, thus reducing the type of mechanics you can design since nothing can rely on them.
    • Give these as a native skill to each role, wich will be seen as homogenization
    • Give these as cros-class skills...which is irrelevant, since you have no choice but to take them

    But I still feel a little dissapointed with tanks stances, especially Grit, since they could have made them more unique.

    I think the problem is that they want to create many many jobs. You can't really tank or heal with many different ways, so why not keep those roles with only a few jobs ? And give them different builds to steel cater to different type of players (No one complains that two builds of the same job have the same skills at the core...)
    (0)
    Last edited by Reynhart; 09-30-2016 at 04:50 PM.

  7. #117
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    WoW is dead. Who plays that thing? You surprise me by telling me that it's still running.
    (1)

  8. #118
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Evangela View Post
    WoW is dead. Who plays that thing? You surprise me by telling me that it's still running.
    Legion alone has sold twice the amount of FFXIV's lifetime sales, I'd hardly call that dead.

    Quote Originally Posted by Belhi View Post
    their messiah treatment of Illidan is so corny its painful.
    $18 says it was Metzen's decision before he retired, I sure hope he doesn't play along and become some sort of angel. I thought bringing back Nanamo was a joke, but it pales in comparison to Illidan's redemption.
    (1)

  9. #119
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Colorful View Post
    Legion alone has sold twice the amount of FFXIV's lifetime sales, I'd hardly call that dead.
    Actually, it only sold half. Even if six million accounts is obviously inflation, that still means people bought the game. Legion's sales were 3.3 million. Anywho, I think she was being sarcasm.

    Quote Originally Posted by Reynhart View Post
    I think the problem is that they want to create many many jobs. You can't really tank or heal with many different ways, so why not keep those roles with only a few jobs ? And give them different builds to steel cater to different type of players (No one complains that two builds of the same job have the same skills at the core...)
    I think it has more to do with their obsession with maintain absolute balance on everything. Granted, you do not want one job coming out ahead, lest the playerbase deem it "best" and only want that. But on the flipside, if you homogenize them all to the extent FFXIV has, they lose any individuality. Yoshi has stated he wants to dehomogenize jobs in the expansion, hence the whole simplification of our rotations. I do hope that means making each job unique in some manner. Unfortunately, content needs to be far more challenging as a whole to actually take advantage of that. If Paladin were made the mitigation king and Warrior the DPS tank. You need content that makes Paladins stand out; those hard hitting mobs/bosses that make players say "Damn, I wish we brought a Paladin." Frankly, it's okay if one job is "better" than another in certain fights. So long as they job itself isn't. Right now, dungeons are so easy, I tanked virtually all of Saint Mocianne's Arboretum as a Dragoon. Yes, it's an old dungeons. But still.
    (1)
    Last edited by Bourne_Endeavor; 09-30-2016 at 07:04 PM.

  10. #120
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    Actually, it only sold half. Even if six million accounts is obviously inflation, that still means people bought the game. Legion's sales were 3.3 million. Anywho, I think she was being sarcasm.
    Well shit, I must be going crazy then. I think I have it confused with Warlords of Draenor... :s Either way, still a very large amount for sales in the first 24 hours and certainly not dead, wouldn't be surprised if the sales were 5m+ now that word's gotten around that it's a decent expansion. I am surprised they managed to sell so much on day one considering Warlords and all though, but I guess people were willing to give it a 2nd chance.
    (1)

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