You know to be honest. At this point XIV just really reminds me of that episode of South Park... with the Canadian Devil, and the Terrance and Phillip Mobile game....
It's really just an addiction machine.
You know to be honest. At this point XIV just really reminds me of that episode of South Park... with the Canadian Devil, and the Terrance and Phillip Mobile game....
It's really just an addiction machine.
ROTFLMAO. You call FFXIV an addiction and mention South Park in the same post after talking at length in this topic about World of Warcraft? OMG the irony is painful. Or did you forget the searing indictment of WoW that South Park produced?


That is not my experience. I'm rarely idle. Like, if I am waiting for something to pop, I do other things. Craft, do challenge logs, hunts, the world and the game is what you make of it. You obviously chose to be idle and that's boring, but you are not willing to do any of the other things that the game offers you.
In every other major MMORPG ever released, crafting and gathering have never been considered core content in the game and have always been secondary. Arguing crafting and gathering is like my mother telling my child self "If you're bored why don't you go clean your room". Its something to do yes, but I don't find it fun. I play games to do enjoyable things.That is not my experience. I'm rarely idle. Like, if I am waiting for something to pop, I do other things. Craft, do challenge logs, hunts, the world and the game is what you make of it. You obviously chose to be idle and that's boring, but you are not willing to do any of the other things that the game offers you.
And yes, on occasion I do craft and gather. Challenge logs? Not very enjoyable. I sort of just let them get taken care of while I play the game. No real reward.
Anyways this thread is completely off track.
TL;DR The world does not feel alive or vast in the slightest. SE pls fix.
Last edited by KeluBehemoth; 09-28-2016 at 08:41 PM.


A lot of people find crafting to be a very enjoyable part of the game, heck a lot of them consider it as the main part. I remember when HW launched, people were complaining that they had to do MSQ to get to the new areas to get new crafting and gathering stuff. Crafting in FFXIV is not an afterthought like in every other MMO. It's a big part of the game.
Your perception is not the only kind. What you don't find fun, some other people do, and vice versa. I don't like PvP, yet I know some people who mostly do just that. I'm not complaining when a patch introduces more PvP stuff, saying that they should have catered to my own wishes alone. I know you probably didn't say that, but you come off as saying it.
FFXIV does indeed hit into the niche market of people with that level of interest in crafting/gathering. So much so they modeled it to a career unto itself just as much as a combat class. I have respect for offering that since very few games, especially MMOs would ever think to, but like you I personally have zero interest, lol. XIV is that game of offering vast variety of options, its become one of its key elements of success (and stagnation).In every other major MMORPG ever released, crafting and gathering have never been considered core content in the game and have always been secondary. Arguing crafting and gathering is like my mother telling my child self "If you're bored why don't you go clean your room". Its something to do yes, but I don't find it fun. I play games to do enjoyable things.
I don't craft at all, but the depth and options of FF crafting are vast. There are whole single player games based on crafting like the Atelier series on PlayStation. There is NOTHING wrong if a person spends 90% of his WoW experience crafting.In every other major MMORPG ever released, crafting and gathering have never been considered core content in the game and have always been secondary. Arguing crafting and gathering is like my mother telling my child self "If you're bored why don't you go clean your room". Its something to do yes, but I don't find it fun. I play games to do enjoyable things.
And yes, on occasion I do craft and gather. Challenge logs? Not very enjoyable. I sort of just let them get taken care of while I play the game. No real reward.
Anyways this thread is completely off track.
TL;DR The world does not feel alive or vast in the slightest. SE pls fix.
Actually that's one thing FFXIV nailed, because being a crafter as a playstyle is a viable option to enjoy the game. FF needs more unique stuff like that.
People always claim that teleporting/flying breaks the immersion, yet this is no different than any other Final Fantasy game; you get to a new area, you have to go on foot until you get your airship, then you can fly over everything and skip the fluff. I don't care how "immersive" the world is if I have to be forced to wade through it multiple times just to do dailies and turn in quests.
In Legion there are flight paths that are just as close as aetherytes. At max level once you unlock WQs, you get a whistle that ports you to the nearest FP every 5 minutes (it doesn't even fly you there, your screen just fades). Pretty much Aetherytes. I find the landscape in Legion to have way too many cliffs and RIP drops, I guess to cater to DHs since they can glide. I guess whether that is a pro or con is on who you ask.
WoD was basically stand around in garrison just like Idlyshire but the new WQ system in Legion sort of fixed that.
WQs are pretty much just like long duration FATEs with better presentation, they just have better rewards and not 50gil and some seals for most of the them.
WoW has always had good Open World content and it definitely feels more like a cohesive world than FFXIV's. The open world content in FFXIV is awful.
It does have way better design decisions in some respects and doesn't take itself quite as seriously as FFXIV.
I play both. WoW I reactivate every now and then with the gold for subscriptions thing. After a month I am bored of Legion. It's very alt unfriendly with all the gating and artifacts. The story is laughably bad. The few new zones they created are super tiny and cramped. The world quests are neat, although they are just recycled leveling content. WoW does dunegeons nice with the multiple difficulties.
OP is comparing a game he has played regularly to a game he is playing again for the first time in 8 years. Of course everything is going to feel fresh in WoW.
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