Quote Originally Posted by Wolfie View Post
No, it really isn't. Instances are easier to deal with from both a technical and design point, and the list of things that can be done with instances as opposed to open world content far outweighs the list of things that can't be done.
Instanced content turns MMO into MO. This is the reason Guild Wars isn't any good, IMO.

While it may be easier to develop, that doesn't mean it's better for players.

When you're creating mission-based dungeons, sure, go ahead and make them instanced. But just general purpose dungeons... there is NO reason to instance them. I'm talking about stuff like Shposae, Nanawa Mines, etc.

Similar regions to those in XI have many of my favorite memories.