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  1. #1
    Player
    OranGemeo's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    69
    Character
    Oran Gemeo
    World
    Exodus
    Main Class
    Paladin Lv 83

    Ideas for PUG 1.20!

    Hey fellow Pugilists!

    With class actions being tweaked upon the horizon, I thought I'd share some ideas that would make PUG feel more unique! One of my most desired abilities from PUG has been described on the final fantasy XIV bio on PUG, but I don't feel Light Strike constitutes as an "evasion stance" or what not.

    Some ideas: (These are just my ideas, nothing I've found or heard!)

    "Fighter Stance" - Recast: 2min. Fly into a fit of rage, and increase attack speed and power. Cancels out the effect of Evasion stance. Duration: 5min. (Effect weakens over time)

    "Evasion Stance" - Recast: 2min. Ready a guarding stance, and reduce damage taken and increase evasion. Attack rate is also slowed. (Effect weakens over time and attack rate slows further)

    "Featherfoot" - Change: While under the effect of Light Strike, gain 2 shadows.

    "Focal Point (WS)" - Torment an enemy by striking at its very core, causing a slow effect on target. Recast: 60sec. (Not as good as victimize, but helpful!)

    "Vicious Pummel (WS)" - Pummel a foe viciously by striking 5 times. (WS that's better than Victimize please and not dependant on evading! Nobody lets Pugtaru tank much ;

    "Counter-Stance (Abil)" - Assume a stance where you have a chance to counter with kicks (<3). Recast: 3min. Duration: 25sec.

    -------
    I'm probably just dreaming. But when I PUG, I don't expect to outdamage a LNC per say - but I take my job very seriously. I have two sets: A DD and tank set for PUG. And I think actions like these would help me further prove my point that PUG is amazing.

    Anyway, hope actions like these will be considered! Thank you for your hard work and dedication, SE!
    (5)
    Last edited by OranGemeo; 11-12-2011 at 04:10 PM.
    My goal is to get my Blue Mage Thread seen by Yoshida!


    Support the thread and its idea! - http://forum.square-enix.com/ffxiv/threads/333552-FFXIV-Blue-Mage-Could-It-Work-I-think-it-can...-and-here-s-how%21

    Remember! #bluemagexiv!

  2. #2
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    I'm loving this, sounds very much like how the Pugilist class is supposed to be! The stances are what intrigues me the most, as that is how Pugilist was supposed to be like after reading it on the official website.
    (1)

  3. #3
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    I'd pretty much /sign everything which makes Pugilist just a little bit more useful/interesting..=,='

    Also, about stances..I think there were some at launch and they were taken out of the game or something..?
    Can't really remember..
    (0)

  4. #4
    Player
    Gidonoidon_Sur's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    Similar ideas have been expressed before. I think when people complained of lack of class uniqueness, they were referring to things like this, not necessarily who had what abilities (what I perceive to be SE's current interpretation; not bashing, think they needed a re-evaluation with upcoming job system). I want unique abilities, like stances for example, jump is another, that really give classes flavor. Although, now, with jobs, I think classes will remain how they are and jobs will get the cool abilities.
    (1)

  5. #5
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    If monk is getting stances, I'm happy too.
    (1)

  6. #6
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Me rikey! I'd love to be an offensive tank giving it flexibility and a inherent duo styles of gameplay. Stances would very much do that.
    (1)

  7. #7
    Player
    KRose's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    109
    Character
    J'inwa Tiao
    World
    Leviathan
    Main Class
    Conjurer Lv 35
    Well we got our stances! ...kind of.
    (0)

  8. #8
    Player
    OranGemeo's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    69
    Character
    Oran Gemeo
    World
    Exodus
    Main Class
    Paladin Lv 83
    We did! I'm pretty excited about it <3
    (0)
    My goal is to get my Blue Mage Thread seen by Yoshida!


    Support the thread and its idea! - http://forum.square-enix.com/ffxiv/threads/333552-FFXIV-Blue-Mage-Could-It-Work-I-think-it-can...-and-here-s-how%21

    Remember! #bluemagexiv!

  9. #9
    Player
    KRose's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    109
    Character
    J'inwa Tiao
    World
    Leviathan
    Main Class
    Conjurer Lv 35
    Yeah I like the idea about it it's kind of depressing that it changes the elemental affinities of our hits but I think that adds an interesting dynamic to our gameplay. Other PGLs don't seem so optimistic about the new stances though =/
    (0)

  10. #10
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    I think the new additions will make PGL more interesting to play, but we'll see how it all pans out when we actually get to play it.
    (2)
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    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread