Did you not read this?Thanks for the info Bay, however it still doesn't help with animation lock. I mean yes we will be able to cue our weapon skills faster but doesn't change the fact that we will still be stuck in one positioning for a short period no?
Oh and one more thing, Thanks so much Dev team for bringing back queueing.
Animation lock is not a bug that needs fixing.We're planning on allowing around 10 seconds (5 seconds + the time for the animations) between actions to pull off a combo.
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