So... A world consumed by Light just ceases, while a world consumed by Darkness... Thrives? I mean, not in an ideal sense, but the Void has some structures, and we have Voidsent aplenty coming into our world since as early as the Allagan Empire... That implies a very different situation to what happened to the First world, which also seemed to be happening rapidly... The implications of that have me smiling, given I've long since speculated that the main issue the Ascians have with Hydaelyn is that she allows death... A world consumed in Light dies, because Light represents Death... Meanwhile a world consumed by Darkness ends up being full of nigh-immortal monsters, because Darkness represents Life... I'm almost certain this is where the metaphysical plot is going... We're going to get a very Chains of Promathia ending, in which we're not just Hydaelyns children, we're Zodiarks too... When there was balance, there was death, and Zodiark didn't want his children to die, so he sought power over Hydaelyn to prevent death... Hydaelyn however, understands that there can't really be life without death... You just end up creating monsters with immortality, see; The Void. If that's not what started all this, I'll eat my race Chocobo. That would also improve my opinion of the Warriors of Darkness, given my previous speculation was that they turned against Hydaelyn because "death is bad!", but what we actually got? They were very accepting of their death. A welcome surprise... Still doesn't excuse their overly aggressive behavior... Honestly... If I were in their shoes, I'd find my counterpart and warn them, not be a condescending jerk about it... Any doubt towards their tale at Xelphatol would be justified given their past aggressions... I guess Urianger is partly to blame for that though...
Wish we got more information out of Derplander, it's not really clear how their victories manifested a Flood of Light... Did they just keep winning and powering up Hydaelyn to the point where she was too powerful? See, this is what has me thinking the Primals are required, and could make easy justification for Free Company Summonings... Hydaelyn needs to be drained, else she grows powerful and causes a Flood of Light... If we're to keep winning, to keep growing strong with our Blessing, we'll just do the same thing... To counter that, we need to drain our Blessing the only way we know how; Summon Primals. "Light, Darkness, it doesn't matter. What matters is how you choose to use them", give me Campaign style content and let me throw Ifrit at it! Seriously Yoshida, this would make an amazing addition to the game... Do it... I think we've got our lore justification, now we just need the gameplay one, and having a Free Company roll up to a losing battle, only to turn the tables with a Primal... That's the kind of content all MMOs should have! It's just epic, no other way to describe it...
Oh, and GODS DAMMIT MINFILIA! You left without finishing your sentence, then you return and don't finish it! What were we meant to seek? Just to tie up that loose end, I'm going to say the Warriors of Darkness, but dammit... Oh, and thanks for warning us that you gave Elidiboo the Eyes of Nidhogg, Derplander...