Results -9 to 0 of 38

Threaded View

  1. #38
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rak_Boy View Post
    I've been thinking of this idea...
    why they don't add anything with solo to challenge your skills and by finishing it ppl will know that you understand and know how to play in your specific class,,, in reward you get a unique ex/rare items as a proof,,,
    One word (name): "Shpochae"(lv.10-20).

    For those who's nation is Limsa Lominsa, it's by Moraby Bay. Easy to solo during lv.15. You CAN if you want to. Basically it's a solo-able dungeon and not restricted by any rule or regulated terms. It's an open dungeon the way most adventurers like it.

    Now if your thinking about dungeons like Toto-Rak(lv.30-45), i would kinda think down the lines of "Maybe". I know it could get kinda boring at low levels but what more would you rather be doing than guild-leves and learning the abilities of your class? Learning your way around and making gil would be a major concern. I like how you can go in the low level dungeons and occasionally group up with ppl and grow in your class more!

    A specific dungeon for low level soloing is what you make of your current position and not official in the game. Everyone should be atleast lv.20 by now and it's easy enough to get that far. Low leveling is now considered lv.15-25 most likely by most server standards.
    (0)
    Last edited by PSxpert2011; 11-20-2011 at 02:27 AM.


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa