Quote Originally Posted by Blair View Post
My view for MMO is

1. MMO is a game you play online, you can't stop, you can't puase, once you die, the server auto-save it.

2. In MMO, you meet people, interface with other player, so when necessary or conditionally, you can form a PARTY.

3. As for distribution of content, it depends on how many player ONLINE SIMUTANEOUSLY. This is not something you can control.

4 man party should get lots of content
8 man party should get some content
16 and above should get very little content - barely 16 ppl can play online simutaneously.
As a result, solo player should get MOST content to play with.

So of course, i agree there should be more 1~4 players content so the game can attract more player to play as a whole.
Um are you saying there is never more then 16 people on your server at any given time? You may want to switch to a different server then because I know other servers have way more then that many on them at any given time frame...

4, 8, and 16 player content should always be at the top and should always be expanding... now am I saying no to solo content no I'm not but I don't think solo content should be at the top or have the most time put to it. I am also of the mindset as a few others have said... I play an MMO to meet people and go do things with a bunch of cool people I have met in game. So a lot of solo play content with little 8-16 person content would make this game very dull and boring... I love to be in a full party fighting through things and working together to get the content finished (which I'm working on with the LS I'm in now ^^ so fun^^).

So yeah I'm going to go with not just no but hell no to more solo content... they can make some now and then but the focus should be on parties and such...

The cat is bemused =-.-=