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Thread: Playstation VR

  1. #21
    Player
    Torpian's Avatar
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    Thanks for all the replies.

    All I really want to do with it is use the screen as a monitor and play the game on my control pad. I'm not interested in turning my head to look around. I want it for crafting and harvesting. I read somewhere that it has cinematic mode which allows you to play games and use the VR as the monitor. I was just curious about whether Square Enix had to patch the game first for it to recognise the VR. From what I've read, it should work with all games in the manner I intend to use it - as a screen.
    (2)
    “Never violate a woman, nor harm a child. Do not lie, cheat or steal. These things are for lesser men. Protect the weak against the evil strong. And never allow thoughts of gain to lead you into the pursuit of evil. Never back away from an enemy. Either fight or surrender. It is not enough to say I will not be evil. Evil must be fought wherever it is found."

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  2. #22
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    Gramul's Avatar
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    Quote Originally Posted by Torpian View Post
    Thanks for all the replies.

    All I really want to do with it is use the screen as a monitor and play the game on my control pad. I'm not interested in turning my head to look around. I want it for crafting and harvesting. I read somewhere that it has cinematic mode which allows you to play games and use the VR as the monitor. I was just curious about whether Square Enix had to patch the game first for it to recognise the VR. From what I've read, it should work with all games in the manner I intend to use it - as a screen.
    Well, I know 1.0 had stereoscopic functionality. Used it a few times myself.
    It would probably be as difficult as activating another camera at a set distance from the first. Yeah the double rendering would hurt framerate, but then again, so does higher graphic settings in general.
    Also, 2D effect tricks would always render at the same distance.
    (0)

  3. #23
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    FunkyBunch's Avatar
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    Quote Originally Posted by Torpian View Post
    Thanks for all the replies.

    All I really want to do with it is use the screen as a monitor and play the game on my control pad. I'm not interested in turning my head to look around. I want it for crafting and harvesting. I read somewhere that it has cinematic mode which allows you to play games and use the VR as the monitor. I was just curious about whether Square Enix had to patch the game first for it to recognise the VR. From what I've read, it should work with all games in the manner I intend to use it - as a screen.
    There's a "theatre mode" in PSVR.
    (0)

  4. #24
    Player
    RedHerb's Avatar
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    This game is absolutely sickening in first person for anything other than just idly walking around.

    Want proof? I did a video of PVP in first person.

    https://www.youtube.com/watch?v=KHbZUdN8smE

    VR would kill people's eyes, and probably their stomach if done from first person mode.
    (0)

  5. #25
    Player
    Dzian's Avatar
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    Quote Originally Posted by Lambdafish View Post
    FFXIV is VR capable, it is a requirement of the playstation that all games are VR capable. This is not the same as the dev team supporting VR.
    Think you misread something somewhere.
    It is not a requirement that all playstation games support vr at all

    I think the requirement you're referring to is that all games that do support vr must be 60fps.

    I'm not that fussed about vr anyway. I doubt it'll last very long. It's like every super new thing. It'll only work for as long as games support it. Look at ps move. Massive hype. Didn't take off cos hardly any games worked with it which meant no one bought it. And because no one bought or had it. Devs stopped adding it to games.

    3d was the same so was kinect. The average consumer won't buy the vr headset for just a couple of vr games. And the devs won't keep pushing vr if the average consumers aren't buying the headsets.
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    Last edited by Dzian; 09-27-2016 at 07:13 AM.

  6. #26
    Player
    Syrellaris's Avatar
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    Honestly as someone who owns the Oculus Rift, I really would like this game to be playable in VR on pc at least. It is doable and honestly, it differs per person who can handle what. I for one have zero issues with nausea.
    (0)

  7. #27
    Player
    Niwashi's Avatar
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    Quote Originally Posted by Alberel View Post
    If a VR version of FFXIV were to happen they would have to rebuild a lot of stuff from the ground up to ensure it could run at 60FPS per eye (in other words the hardware would have to be capable of running the game at near 120FPS normally).
    The PS4 Pro could probably handle it.


    Quote Originally Posted by Kerberon View Post
    I don't think our bodies deal with the sensory issues well which will keep it from ever being completely mainstream.
    Well, such reactions (motion sickness in particular) is a main reason why it's taken so long for VR to make it onto regular widely available systems. (It's been in the works for decades.) Improvements in the technology have been making it more and more viable, to the point where now, it works well for the vast majority of people. There are still a few who are particularly susceptible to motion sickness who may not do well even with modern VR headsets, but that's no longer so commonplace as it was a few hardware generations ago.

    It's still probably a good idea to limit game sessions to be a bit shorter on a VR headset than what a lot of people do using regular screens, though.


    Quote Originally Posted by Lambdafish View Post
    FFXIV is VR capable, it is a requirement of the playstation that all games are VR capable. This is not the same as the dev team supporting VR.
    Well, they're all compatible with the PSVR's cinematic mode (i.e. watching it on a virtual screen within the VR space). But it takes extra development effort to support genuine virtual reality where you're within the game world.
    (0)

  8. #28
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    Hmm in terms of FF14, i do not think the Playstation 4 Pro can handle VR. FF14 simply uses most of the system already, i dont think there is much left to do VR for it.

    Motion sickness regarding VR really only effects those who already suffer from it in Cars, trains etc in the current headsets. For everyone else it has pretty much been eliminated. The new easy is Graphical and godrays as well as red tints and blacks.
    (0)

  9. #29
    Player
    Lambdafish's Avatar
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    Quote Originally Posted by Niwashi View Post
    Well, they're all compatible with the PSVR's cinematic mode (i.e. watching it on a virtual screen within the VR space). But it takes extra development effort to support genuine virtual reality where you're within the game world.
    Sorry, this was the information that I was referencing (and probably misinterpreted)
    (0)

  10. #30
    Player
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    Quote Originally Posted by Gramul View Post
    I'm not sure why people think VR has to be 1st person.
    I've wondered about this too. What I'd really like is 3rd person VR, where we're within the game world but able to see our character, with our own perspective hovering nearby, the same as camera position does now.
    (1)

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