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  1. #1
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90

    FEAST Metals - For doing different things in a game match

    Like in other types of games (thinking on Destiny, and Halo) when players do different things in a match, they get metals for their collection, so over time you can see what you do the most.

    Some ideas would be: double kills (back to back kills that happen within X amount of time of one another)
    • Picking up Metals in a match
    • Winning a Match
    • Getting the winning pickup
    • Getting a heal off that prevents a player from dying
    • etc...

    And of course you'd be able to track and see your collection and PvP stats.

    Thanks for your time and consideration.
    (5)
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  2. #2
    Player
    TiramisuMacaron's Avatar
    Join Date
    Aug 2016
    Posts
    317
    Character
    Tiramisu Macaron
    World
    Excalibur
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Delmontyb View Post
    [*]Getting a heal off that prevents a player from dying
    Jesus, I think all healers would get like 100 points in that during a match. I hear the "critical heal" sound wayyyyyyyyyyyyyyy too often.
    (1)

  3. #3
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by TiramisuMacaron View Post
    Jesus, I think all healers would get like 100 points in that during a match. I hear the "critical heal" sound wayyyyyyyyyyyyyyy too often.
    I believe that sound is actually for things that boost the limit break (well, adrenaline here) gauge. Healing someone at low HP and interrupting an enemy spell are two that I know of.

    Now if only healer LB was useful in PVP :P
    (0)

  4. #4
    Player
    TiaHariberux3's Avatar
    Join Date
    Feb 2015
    Posts
    708
    Character
    Empty Inside
    World
    Lich
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Urthdigger View Post
    I believe that sound is actually for things that boost the limit break (well, adrenaline here) gauge. Healing someone at low HP and interrupting an enemy spell are two that I know of.

    Now if only healer LB was useful in PVP :P
    Healer LB is useful lol healing party from mage lb/removing smn dots (removes alot of pressure)/aoe heal if u are low at mp
    (0)

  5. #5
    Player
    FreeKingStefan's Avatar
    Join Date
    Sep 2016
    Posts
    175
    Character
    King Stefan
    World
    Jenova
    Main Class
    Scholar Lv 70
    I think they should focus more on their major systems first...Like matchmaking, and rewards.
    (3)

  6. #6
    Player
    Bartleby's Avatar
    Join Date
    Apr 2012
    Posts
    88
    Character
    Bartleby Adrastos
    World
    Excalibur
    Main Class
    Conjurer Lv 80
    It'd be cool and all but yeah I'd rather them focus on the big stuff first. Other thing you'd need to be careful of is people just ignoring tactics/wins to go for their medals/achievements. E.g. if there was a cheevo/medal for picking up medals in Feast, don't want people picking up 10 stacks just to get their achievement but throw the game.
    (1)

  7. #7
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    I agree with others.
    In my opinion this is a good idea, but some fundamentals of PvP are broken and untill they are fixed/improved there is no point in implementing such stuff.
    (0)

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