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  1. #131
    Player
    Alyssa's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    138
    Character
    Alyssa Hanson
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I suppose you could just stick the crap you don't want on your third bar, but yeah... I thought the same thing when I saw this.
    (0)

    www.passthebong.freeforums.org
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  2. #132
    Player
    Lavani's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    260
    Character
    Ace Aether
    World
    Siren
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Griss View Post
    Because people were screaming Class identity like mad people the first half of the year. A commonly known base skill set is the best way to accomplish that.
    That accomplishes nothing, we know what skills each class has, we don't to use each one, or even look at their icons to differentiate "class identity"
    (1)

  3. #133
    Player

    Join Date
    Aug 2011
    Posts
    69
    Quote Originally Posted by RemVye View Post
    Then you could auto-attack everything to death, fun.
    just b/c i said i dont like the action bar on my screen doesnt mean im gonna AA everything >.> macros say hey
    your assuming i dont want actions at all O.o

    I just want to be able to remove the action bar off my screen after ive set them and just use macros its so stupid that i have to have the action bar up and on screen for Auto attack to even work
    (3)
    Last edited by FallenRaine; 11-13-2011 at 11:40 AM.

  4. #134
    Player

    Join Date
    Jun 2011
    Posts
    55
    I'll admit it was a little closed-minded of me to not consider the fact players should be free to customize their bar however they please. But seriously, why gimp yourself for the sake of having clear bubbles on your bar? Completely removing actions from your arsenal without gaining anything is exactly that: gimping yourself.

    Again, though, I can't stop you from having a different opinion, and I don't judge you for it. I just can't see the logic behind it.
    (1)

  5. #135
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    There is literally nothing but negativity left on these forums. There will never be any pleasing the majority of you left playing this game. If FFXIV had a sewer system below it, it would be filled to the brim with the hate slime from Ghostbusters 2. We have officially created the 10th level of hell, and its full of whining, know it all, self entitled drama queens. I fail to understand how Yoshi P gets out of bed everyday to try and please a group of people that are unpleasable in any way. He says somethings black, and 50,000 people say its white just for arguments sake. The man must be a saddist.

    Good luck with this group SE, if these are the people you are getting your feedback from in order to change the game, I expect to log onto version 2.0, select my character, and have the load screen brighten to show a giant middle finger while someone outside is taking a huge dump in my mailbox.
    (6)
    Last edited by Biggs; 11-13-2011 at 03:11 PM.

  6. #136
    Player
    Sarchy_Warchy's Avatar
    Join Date
    Mar 2011
    Posts
    71
    Character
    Sarchy Warchy
    World
    Coeurl
    Main Class
    Scholar Lv 64
    Quote Originally Posted by Charismatic View Post
    Except in the case of skills, there's literally nothing gained by 'putting them in the shed'. You wouldn't get extra space to put new skills on as there is a maximum of 10 cross class skills with the new system. If you want, you can just easily put them on the 3rd bar in slots you aren't worried about pressing or whatever. Whether or not the skill slots are blank makes absolutely no difference if you're not using the skill.
    Just... don't use it, either way. This entire argument is dumb because there is nothing at all gained by taking the skills of the bar.
    I was arguing against OP >_>
    (0)

  7. #137
    Player
    Phen's Avatar
    Join Date
    Aug 2011
    Posts
    138
    Character
    Phen Deazur
    World
    Sargatanas
    Main Class
    Pugilist Lv 100
    I recall them mentioning in the recent adjustments afterwards placement would be a two step process. I would guess you could simply paste things/items(in the 2.0 screen someone had potions in a slot). over abilities you dont want actively available (for clutter reasons). That said I sorta echo what most say here, wouldnt it be better to have it somewhat out the way and available if you want to use it than completely not junction it?
    (0)

  8. #138
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Whether or not it would be better is... by the looks of this thread obviously up for debate. But why simply wanting the option to taking something off the action bar has created such a poop storm is beyond my comprehension.
    (0)

  9. #139
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Honestly, it depends on the mood I'm in. Sometimes, I look at my bar and go, "Hmmm. . . what can I put in these blank spaces? I know! Absorb Atk!" Other times, it's, "Why the hell do I have Absorb Atk set? Screw it, removing everything I don't use and just leaving blank spaces. . . "

    So, yeah, maybe I could use that spell once in a blue moon. Generally speaking, though, I don't see a reason to have something equipped on my bars that I won't be using. Even if, y'know, once in a hundred fights or so I might run into a situation where it'd be useful.

    Also, as to the idea of "Just move it off to bar 3 where you'll never see it," I use all three of my bars. I expect this to increase, if anything, with the new system. I'd rather have the abilities not be there (while still counting towards the limit, of course) just so I never have to worry about hitting the wrong button by mistake. This will be even more true when more than one bar is visible at a time. If I have all 3 bars up (which I will once it's possible), there will be no "bar 3 where you never see it." The advantages of having all 3 bars up outweigh the downsides, in my mind, but the scenario I'd prefer would be to have all 3 bars up with no unwanted abilities on them. . .
    (0)

  10. #140
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    i'd agree with op, also being able to set the same spell multiple times on a bar is nice too. in ffxi i had a stun macro and a cure <t> macro pretty much on every row for speed. though from the looks of the 2.0 version u can put macro's into the bar ...my guess is i'll turn every move into a macro rather then just the move, even if it's just the command for the move might as well for when u want to add lines to it.
    (0)

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